Customer Reviews:
All show no help.......2005-02-22
This book dose a good job telling you were things are, but thats about it. It gives one 8 step process on how to draw the head, thats it. It dosnt give you any of the help that i thought it would, it dosnt explain the basics of drawing the head. It gives you a few rough, do this and it should be fine, but dosnt explain what 'this' is. I wouldnt sugest this book unless u just want to leard about the anatomy of the head, not if your looking for techniqes as the cover sugests.
Another Good Book.......2003-09-13
Louise Gordon's books are all great. The anatomy is simple and the lines are clear. Some books look like they were scribbled. There is plenty of what you want here. Buy all her books.
Natalie
A must for portraiture students!.......2000-04-04
This is the best book I've seen that teaches how to draw human heads accurately without going overboard on the anatomical information.
I've taken college-level figure drawing classes, and when it came time to draw the head, I've been virtually clueless! This book eliminates that feeling. It's easy to get the misconception that drawing heads is a piece of cake; without the information about what lies underneath the skin, understanding how to capture an expression can be a chore. Louise Gordon obviously knows what she's talking about and is thoughtful enough to include tips on shading, contouring, proportion and perspective once students have mastered the basics.
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Archaeometallurgy in India
Manufacturer: Sharada Prakashan
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Binding: Hardcover
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ASIN: 8185616469 |
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Photographic Equipment: How to Choose and Buy It
Gary Robertson
Manufacturer: Focal Press
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ASIN: 0240517083 |
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Red Tides (Ocean Sciences Research)
Manufacturer: Springer
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ASIN: 1402015127 |
Book Description
A large-scale outbreak of red tide along coastal areas is becoming a global marine hazard, which is associated with fish and shellfish mass mortalities through poisoning. The Seto Inland Sea, the largest semi-enclosed sea in Japan has suffered from red tide outbreaks since the late 1950's.
This book discusses the red tide phenomena throughout the world, which includes biological research results on taxonomy of cyst and vegetative cells of red tide organisms and ecological and physiological studies using ecological modeling.
This book is undoubtedly useful for scientists and students in the field of biological oceanography, marine environment science and aquaculture, as well as governmental researchers working for the conservation of marine coastal environment.
Average customer rating:
- I'm...Trying....To.....Finish......It.....
- Another great ride from GM Ford
- Let's keep it real, not personal
- Science Fiction or Mystery?
- 3.5 stars - Needed a better end.
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Red Tide: A Novel (Ford, G. M.)
G.M. Ford
Manufacturer: William Morrow
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Binding: Hardcover
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A Blind Eye : A Novel (Ford, Gm)
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No Man's Land (Frank Corso)
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Fury: A Novel
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Blown Away
ASIN: 0060554800
Release Date: 2004-06-29 |
Book Description
Something has been set loose in the city -- an airborne horror that leaves a tunnel full of corpses below the streets of Seattle just as experts from fifty nations are gathering at a downtown hotel for an international symposium on chemical and biological weapons. Terror has hit the West Coast with a vengeance -- as a deadly tide sweeps into Frank Corso's town.
"Disgraced" rogue journalist and reclusive bestselling author Corso is at an exhibition showcasing the photographs of his best friend and ex-lover Meg Dougherty when terror strikes.
The deeper he immerses himself in a shadow world of senseless violence and unconscionable evil, the stronger the connections appear that tie one brutal death with the impending destruction of thousands -- perhaps millions -- of innocent lives. And suddenly Corso is caught up in a deadly conspiracy where the nightmarish consequences dwarf anything normally spawned by vengeance, greed, or bloodlust.
From the critically acclaimed author of Fury and A Blind Eye comes a gripping tale of unrelenting suspense that promises to lift G.M. Ford permanently into the uppermost tier of contemporary crime novelists. Gritty, explosive, timely, and terrific, Ford's Red Tide will carry readers away on a ride they will never forget.
Download Description
Terror has hit the West Coast with a vengeance -- leaving a tunnel full of corpses beneath the Seattle streets, with a dark promise of far, far worse to come. Despite official attempts to keep the catastrophe under wraps, rogue journalist Frank Corso refuses to remain idle, immersing himself in a shadow world of senseless violence and unconscionable evil. For a strange connection that seems to tie one exceptionally brutal death with the impending destruction of thousands -- perhaps millions -- of innocent lives is pulling Corso and his best friend and ex-lover, photographer Meg Dougherty, deeper into the heart of a hideous conspiracy. And its nightmarish consequences will dwarf anything ever spawned by simple jealousy, greed, or bloodlust.
Customer Reviews:
I'm...Trying....To.....Finish......It............2007-01-21
I really enjoy G.M. Ford's writing. I love his characters, I love his sense of humor, and I love the underlying darkness that flows through his Corso series. I gotta tell you, though, I'm about 3/4 way through this book and I'm struggeling to finish.
Is it the massive number of characters? I didn't know I'd need to keep notes on this one. Each time a new chapter or sub-chapter starts, I have to read a line or two, then try to remember who that person is, where they fit in the story. Is it the fact that this is more "espianage" (sorry, spelling is not my strong point) and less "mystery"? Is it that there is just something tedious about the writing? Is it the mysterious woman who keeps showing up and disappearing (really tiring plot device after the first 4 to 6 times)?
I knew in the beginning of the book, when two characters from his first Corso book came back......but shouldn't have. One had been shot in the head and killed in Fury, but in this book, he had been shanked in prison. The other had shot is own jaw off in Fury, but that wasn't even alluded to. So maybe I've just had an attitude about this since the first chapter. I hate it when something in a book takes me out of the "reality" of the story.
So, I'm back to trying to slog my way through the rest of it, because I hate to leave it unfinished, but frankly, after I finish, I plan on thinking of this book like the "it was all a dream" episode in Dallas. I'll pretend it never happened, and enjoy the rest of the Corso series in full.
Another great ride from GM Ford.......2005-10-06
When you start buying books in hard cover rather than waiting for the paperback, you know you're hooked. GM Ford has grown from his comic-mysteries, featuring the lovable bums, to more noirish and grimmer productions, featuring Corso and his tattooed lady. Well written, hold your attention, scare the bejeezus out of you sometimes. I wait with anticipation for each new model.
Let's keep it real, not personal.......2005-09-25
This is my first GM Ford book and I will read more. It is well written and as any mystery-adventure-thriller needs to be, it is exciting and well paced.
Frank Corso, the angry but brilliant center of other Ford endeavors, get's drawn into the horrific bio-terrorism scene when more than 100 of Seattle's commuters are killed in the Pioneer bus tunnel. The book travels quickly mixing sufficient portions of fear, outrage, police procedures and science to keep most readers interested. There are three areas that I found tedious.
I don't think that the fictional novel genre is the right place for personal political commentary. Whether you're Oliver North or GM Ford, I think (at least for me) that what you want to do by reading fiction is to spend a few hours in the theater of your mind, not being yelled at by the author's and his/her personal vendetta on given subjects. Corso's outrage maybe appropriate but if you want that you need to go over to the NON FICTION section of Borders. I'm not interested in it in a novel and I find it bordering on pandering.
Secondly, it is the anger. An outburst here, an outburst there is OK. Constant mecurial explosions remind me of a family member you are fearful of inviting to a child's birthday party because you just don't want to hear (again) how 'the cops are pigs and we're all being crushed under the thumb of George Bush.' Again, that's in a different section of Borders. It's right next to the Michael Moore insightful text on life in America.
Finally, too much of the book makes new readers dependant upon previous personal facts and history of the main characters.
I'll read Ford again but I had difficulty with some of these passages. 3 stars. Larry Scantlebury
Science Fiction or Mystery?.......2005-07-25
I love Ford's Leo Waterman series and the first 2 Frank Corso's, but he starting losing me on the 3rd book and I had to start skipping through Red Tide. It isn't that I don't believe bio-terrorism is possible and maybe that really isn't why I didn't like the book, but that topic is just not what I thought I would be reading about picking up a G. M. Ford. Isn't it enough we have to hear/read about this every day, I wish the mystery writers would leave it alone. I had a hard time keeping all of the officials straight until almost the end of the book and Frank Corso seemed like just another character. The whole book just felt like an author's break from writing a series and attempting a stand alone.
3.5 stars - Needed a better end........2005-04-10
It was nice to see Corso working with the police, for a change. And there were a couple other very good characters in the policeman Hart and reporter Sexton. The pace is tense and fast and keeps you turning the pages late into the night. Although I was disappointed with the very end of the book, I shall certainly be first in line for his next one.
Average customer rating:
- Barcomb captures the Magical feel of SW FL
- The Perfect Vacation Book
- So much more than a well-written mystery
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Blood Tide
Wayne Barcomb
Manufacturer: Hot House Press
ProductGroup: Book
Binding: Hardcover
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Undercurrent
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All Are Naked
ASIN: 0970047622 |
Book Description
Hero Sam Wallace collaborates with female Homicide Detective Diane Lewis to solve the case in this deftly paced novel.
Customer Reviews:
Barcomb captures the Magical feel of SW FL.......2006-04-07
I bought this book because I'm from Sarasota and now live in GA and I have to admit I sometimes get homesick. I was hoping for a book that would catch the wonderful feeling of my hometown and describe the beautiful places I miss. Barcomb's book does not only that but also has interesting characters involved in an entertaining and plausible murder mystery.
Barcomb writes of what has happened countless times before...a Northerner visits Sarasota and falls in love with the place and the interesting mix of people. Developers, marine scientists, little old ladies that make and follow condo owner rules, and more are all found in this great story.
What doesn't happen everyday is that the main charater Sam Wallace gets involved in investigating a murder of someone he just met upon arriving in town. Several suspects with various motives keep you guessing throughout the book.
This is a great first book in what will hopefully be many more that are about Sam Wallace's adventures in Sarasota. In Barcomb's next book, Undercurrent, Wallace gets his Private Investigator License.
If you have been to Sarasota, this book will take you back. If you haven't been to Sarasota, you may find yourself booking a trip in the near future.
P.S. With apologies to Randy Wayne White, I think I have found my new favorite Florida mystery writer.
The Perfect Vacation Book.......2003-12-08
Have a plane trip to take? Or a few days of relaxation planned? Then "Blood Tide" is the perfect book to take with you. The characters and places depicted in the novel are as believable at the descriptions are accurate. Living Sarasota, Florida where all the action takes place, you feel you are right there with Sam as he unravels the secrets of Sarasota "Society". This would make a great holiday gift for the mystery buff on your list.
So much more than a well-written mystery.......2003-11-04
Blood Tide is a wonderful mystery full of interesting characters, including the most adorable dog I've ever met in print. Sam, the main character, is a likeable fellow who happens upon Sarasota, Florida after a bad turn of luck in his home city. Once he's here, he meets up with many of Sarasota's unique residents (author Barcomb hits the nail on the head in this respect; I know many people just like the ones he writes about). In the book as in life, this diverse group of people needs each other to survive, though many of them would never admit it. The mystery part of the book moves along and keeps you guessing until the end. There are two other elements of the book that I personally found interesting: it's almost like a Sarasota area travel book, mentioning real locations and taking the reader on a tour of this beautiful city as the mystery progresses; and it offers a curious way to learn about red tide, which, if you live in this area, you know can be devastating to human and animal life. Blood Tide offers an insight into another way red tide can wreak havoc, one I never thought of. All three of these elements are beautifully combined in one fascinating book. I found Blood Tide hard to put down.
Average customer rating:
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A Red Tide In Winter
S. Sweeney Reilly
Manufacturer: AuthorHouse
ProductGroup: Book
Binding: Paperback
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ASIN: 1425958524 |
Book Description
When my 12 year old neice lived her last year in a hospital bed, she still traveled the world through art.She learned about family loyalty, universal truths and famous paintings. Forgetting that she was sick and probably dying, the artists showed her all that was beautiful and tragic, like herself. She came to realize that she was a part of nature's grand scheme, not some rotten and unholy person who got cancer. Before she was diagnosed with leukemia, Amber played like all the other kids in the summer-swimming and running up the boardwalk to her grandfather's Wharf Casino restaurant. But it was her discovery of the Cap'ts treasure map, in the attic studio, that turned her into a bloodhound-and she had to know everything. Yes, her life was far too short, still she taught us to be strong, but kind, truthful and curious-loving more than yourself. I wrote this book as a memorial to her, and to give others a chance to appreciate the healing powers of art.
Product Description
Multiple books shipped as one item for your convenience. Save on Shipping/Handling charges.
Product Description
September 1965. Special Scientific Report-Fisheries No. 521, U.S. Fish and Wildlife Service. 11 pages.
Product Description
January 1996. CCBNEP-25. Corpus Christi Bay National Estuary Program. 174 pages.
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Devlin Waugh: Red Tide - Volume 2
John Smith
Manufacturer: Humanoids - Rebellion
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Binding: Paperback
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Devlin Waugh : Swimming In Blood
ASIN: 140120578X |
Book Description
If only you knew the power of the dark side....
The Force is an all-encompassing energy field generated by all living things. It binds the galaxy together, bringing balance through its two sides. While the light side promotes knowledge and peace, the Force also has a dark side. Anger, fear, and aggression emanate from the dark side, providing a corrupting power to those willing to draw on its destructive nature.
• New dark side classes, skills, and feats
• Advice on running and Gamemastering dark side heroes and villains
• Game statistics for iconic dark side characters from the Star Wars universe
• New prestige classes for dark side characters
• Dark side opponents, creatures, equipment, locations, and adventure hooks
• A history of the dark side, providing advice on how to use this material in any Star Wars era, including the Tales of the Jedi era.
To use this sourcebook, a Gamemaster also needs the Star Wars Roleplaying Game.
Customer Reviews:
Too bad delivery.......2005-05-20
Hey men !
what's up too long delay. wait from february and now in May still waiting until july !!
Hope that you give me a discount for items due to the lack of buisness.
Is it EVIL?.......2003-05-07
To clear up the confusion of one of the previous reviewers, it should be mentioned that the Dark Side Sourcebook was published *before* the Revised Core Rulebook, and thus uses the older, obsolete ruleset. Fortunately, there is an update file to be found at the Star Wars section of the Wizards of the Coast website that addresses these changes, and brings it in line with the new rules.
That being said, I liked this book back then, and I still like it now. The DSSB really set the stage for the high-quality, full-color, hardcover books that would later become the standard.
I really enjoyed the sections on Dark Side Spirits and Possession, but I think my favorite part was the large selection of Dark Side characters. There is also a wide range of new Dark Side force skills, new feats, mutated beasts, killer droids, and deadly weapons... and not to mention the comprehensive history of the Sith tradition itself, starting from its break with the Jedi Order over 25,000 years prior to the events of the movies.
In short, this is still a solid book, and if you're an evil player, or simply an evil GM, this one is for you.
Generally great, but some embarrassing flaws.......2003-02-02
The Dark Side Sourcebook is largely for a gamemaster who wants to produce serious villains, or for someone who wants to run a Dark Side campaign. It contains all the tools necessary for either of these tasks, including a load of very powerful prestige classes (including the mighty Sith Lord) and jaw-dropping items (including the Sith Talisman and Orbalisk Armor). There is also included the requisite gallery of known baddies, and some monsters that will pose an extreme challenge for even the most powerful heroes.
There are only a few problems with this book. Let's start with the most obvious one: the lack of a sourcebook for the ancient eras where Dark Jedi ran rampant. Most of the prestige classes, items, ships, and individuals mentioned in this book are exclusively available in that time period, so this absence is significant. This can be addressed soon, however, and is not one of the 'embarrassing flaws' I mentioned. The charts for the prestige classes have odd discrepancies in convention that seem to be a halfway point between the original and revised core rulebooks. For example, reputation is either noted as ever-increasing or a series of +1 and +0s, and lightsaber damage is listed as +1d8 +1d8 +1d8 ... +2d8 rather than 'increase lightsaber damage.'
Some other gamemasters might have noticed another interesting problem. The Sith Lord prestige class has 10 levels, but it is impossible to become a 10th level Sith Lord (I'm assuming a 'non-epic' campaign here). The reason for this being that the class requires a reputation of 10, and it is impossible to get that in 10 levels. A more obvious problem is with the Emperor's Hand prestige class, since there can only be one Emperor's Hand. This rather limits the potential of the class, does it not?
Of course, the gamemaster is by no means held to obey the whims of this sourcebook. I simply threw out what I thought was unreasonable and went on with the game. Though I generally found the book to be a worthwhile investment of time and money, it could have been far more satisfying with a bit of improvement in the range of options available. This especially applies to campaigns run in the Rebellion Era which, let's face it, is the only really FUN era to run in!
Putting some light on the Darkside.......2002-07-30
This book, in short, is a must have item for any Game Master. It is loaded with information from the Sith era on up and backed by excellent art and photos. Information only hinted at in the Core rule book is fully explained and new feats and skills aplenty. Further it is not limited to the Sith- Emperor's Hand,and Imperial Guard, to name a couple are detailed. Further a galaxys' worth of NPC's and complete revised stats on your favorite Darksiders from the movies. Nothing is left untouched. The icing on the cake are numerous helpful GM tips on running a Darkside campaign. In close, I would even recommend this book to non-players who are fans of Star Wars, due to the volume of information, photos, and all around great reading.
Sith ROCK!.......2002-07-25
All I have to say is that this is an excellent source for those players wishing to give in to the dark side of the force, and provides detailed statistics and information for GM's wishing to run dark side campaigns and adventures. Well done Wizards of the Coast!
Average customer rating:
- boring
- The most legitamite Black Sabbath history book
- Black Sabbath: An Oral History (For the record)
- The book was insightful and intresting.
- Feels rushed,too short,not enough detail,not a full story
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Black Sabbath: An Oral History
Dave Marsh , and
Mike Stark
Manufacturer: Harper Paperbacks
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How Black Was Our Sabbath: An Unauthorised View from the Crew
ASIN: 0060529458
Release Date: 2002-09-03 |
Book Description
On February 13, 1970,
Black Sabbath released its first album and
changed the face of music forever.
The band seemed to come out of nowhere, with a dark, otherworldly sound dominated by the soul-piercing wail of twenty-two-year-old John "Ozzy" Osbourne. Once its brooding, overpowering music was out, millions of listeners couldn't get enough, an record and in concert. It was the birth of heavy metal.
In Black Sabbath: An Oral History, Mike Stark leads you into the studio and on tour with the quintessential British metal band, a primary influence right up to the present day on hundreds of rock groups, from Metallica to Spinal Tap. Here are firsthand accounts from Black Sabbath's four founding members -- Bill Ward, Tony Iommi, Geezer Butler, and Ozzy Osbourne -- and from other members through the years, including Ronnie James Dio, Rob Halford, Eric Singer, Tony Martin, Cozy Powell, and Neil Murray. In their own words, they tell you what it's like to turn up the amps, hit the stage, and power-chord an audience into submission -- and create a brand -- new kind of rock in the process.
Customer Reviews:
boring.......2001-06-15
All i have to say about this book is it was very boring.
The most legitamite Black Sabbath history book.......2001-03-09
Most band biographies are inaccurate and poorly done. This is usually because an author will quote somebody, then insert some of his own thoughts, and continue with another quote, giving the illusion that the band shares all the author's ideas. But "Black Sabbath : An Oral History (For the Record)" consists of all direct quotes, ordered by subject chonologically. Maybe not everybody is going to like this style, but after hearing SO many crazy Black Sabbath rumors over the years (like why was Ozzy fired, why did Glenn Hughes drop out of the 7th Star tour, what's this song about, why didn't the such-and-such reunion work out) I'm glad to finally hear the real deal, right from the horse's mouth. Also, Mike Stark (who conducted the interviews) writes an excellent introduction about the music of Black Sabbath. His praisingly creative descriptions of Ozzy Osbourne ("the banshee") and Ronnie James Dio ("The Sorcerer") were so dead-on!
There are many quotes from Bill Ward, which I was very pleased to see. With all the personal conflicts or collaborations that have gone on between Tony, Ozzy, Geezer, and Ronnie, I always wanted to hear what Bill's point of view was in all of this. It was also very refreshing to hear Ozzy and Ronnie complement each other.
The book covers the entire Black Sabbath history, from their beginnings on the streets of Birmingham, through all their 25 years worth of albums and line-ups, and finally to the Ozzfest reunions in 1997. I own the first edition, and the only glaring typo I noticed was "Ray Gillen" being replaced by "Ian Gillan" everywhere. I mentioned it to Mike, and he knew about it, was frustrated about it, but told me that he was hoping to get it fixed in the next edition.
Anyway, if you're a Black Sabbath fan, here's where to get the truth of those crazy stories once and for all. And some excellent anecdotes that I've never heard in any other interviews too.
Black Sabbath: An Oral History (For the record).......2000-03-02
It is a very short "quote" book, mostly consisting of statements from Bill Ward (The Drummer). Although interesting to read, the book lacked any other real veiwpoints from others that have been in the band. It would have been great to have a more balanced account from all the members of the band. Especially Ozzy osbourne & Tony Iommi. There are only a few quotes from these two, & lets face it, these guys are the ones who could have given us deeper insight into the wild ways of Black Sabbath in their Heyday! Overall, not bad.
The book was insightful and intresting........1999-03-25
This book is for every Sabbath fan out there. The book comes directly from the mouth of the band. It tells of the hardships that Sabbath went through. It is a great book.
Feels rushed,too short,not enough detail,not a full story.......1999-03-16
Seems to go through almost thirty years in a flash,text and substance reads like a heavy metal magazine(not a complement).Too little spent during the time they were a musical force(1970-1978)and way too much on their dark years (1981-1996). All in all not bad but I expected better for a band as influential as Sabbath.
Book Description
The transition between the First Imperium, governed by the Vilani, and the Rule of Man, led by the Terran Confederation, has always been a pivotal era in Marc Miller's Traveller universe. Now, for the first time in any game system, Traveller players can explore this rich setting.
GURPS Traveller: Interstellar Wars covers the 200 years of war and change as the ancient Vilani empire falls to the upstart Terrans. This is an official GURPS Fourth Edition sourcebook for the Traveller universe. It includes a detailed timeline, along with rules for starship design, interstellar trade, exploration, ship-to-ship combat, and tailoring characters to the last days of the First Imperium.
* Traveller is the classic science fiction roleplaying universe, and GURPS Fourth Edition is the perfect system for it.
* Live through the history! This book allows fans to explore a key era in the development of the Traveller universe, never before explored.
* The Traveller universe is adaptable to many styles of play - the potential campaigns are virtually unlimited.
Customer Reviews:
An Excellet Tool.......2007-03-08
Overall this is a fine tool. I didn't buy it for the campaign setting material but rather for the other non-campaign specific stuff. Now unfortunately that's only about 1/3 to 1/2 of the book but I knew that going in.
I do have to say though that I think the ease-of-use of GURPS books has gone down as the 'BLING' has gone up. Full color, glossy pages and the like are all nice but leaving out important tables and things like that (or the rules-free GURPS Space book which is all bling and no rules) is a bad direcetion to go.
Close, but no cigar-shaped vessel.......2006-04-13
I eagerly awaited this book's release since getting back into GURPS via 4th Edition (too many out-of-print books in 3rd Edition, plus the system did need a couple of fixes). I found that the future history was well-detailed, worthy of most history books. The rest, however, were lacking in some areas:
- Despite the importance of gas giants for refueling, the world-generation rules don't include a check for a gas giant in the system.
- No weapons. The rules default to the ones in the Basic Set, which may work for modern-day weapons but canonical future weapons in Traveller are VERY different.
- The book says it's geared for gamers new to Traveller, but does not mention explicitly that what makes Traveller special is that there's no faster-than-light transmitted signals. It's implied by references to couriers, but most modern-day sci-fi takes hyperlight communications for granted.
- Not much in the way of ground vehicles. Then again the really crunchy tech-books for GURPS in general are still months (or years) off.
I'm still mostly happy with the purchase, but will probably have to wait for future supplements to effectively use it.
The book I have been waiting for 25 years!.......2006-04-05
When I first started to play Traveller 25 years ago, I was really intrigued by its back story, especially the story of the Terran Confederation and its epic struggle against the Vilani Imperium, and I wanted to know more, that was the story I wanted to role-play. Now here it is, and it's really worth the wait.
GURPS have done an excellant job in creating the world of the Interstellar Wars. This is a book that leads to real role-playing, as the characters struggle to survive and flourish in the background of this epic struggle, and we are following real people, not simply stereotypes. This is especially true for the Vilani. In this book, we see Vilani as real people, with a culture and society that is worth defending against the Terrans, not just simply an evil space empire.
And the writers have done a wonderful job in creating the world of the Terran Confederation, of a humanity that struggles to live and learn together in the face of the Vilani threat. The nations and peoples of Terra don't always agree with each other, yet we survive. It's not a perfect world, or Golden Age, but the Terran Confederation is also certainly worth fighting for. And what I really apprecaited is that the Confederation is not the United States writ large, but truly a reflection of the diverse nature of humanity and the struggle of the great powers of the 22nd century.
The mechanics of the game are well done, to create the characters for the various campaigns that are suggested, especially for the worlds of Free Traders. I especially appreciated the starship design protocols.
So get this book, and take part in history in the making, become a Free Trader and follow in the wake of the good ship "Cutty Sark"!
Good Transistion Product.......2006-03-30
GT:IW sets out on two difficult missions; first, the long awaited detailing of the Terran/Vilani Imperium conflict, second, to serve as a transistion to the Fourth Edition GURPS rules set. Done seperately, each one of those tasks would be a major release by itself.
The first mission is an unqualified success. This detailing of the background of the Interstellar Wars (virtually system-free) does an outstanding job of dealing with the "UN Future History" conundrum, and also with explaining the Vilani Imperium and its peoples. This part of the book is worth the sale price alone.
The second mission is hampered by the fact that a great many of the supporting rules are still in third edition limbo, particularly Vehicles. As it is, this book is effectively the GT 4E core book, and does well covering almost all of what a beginning GM would need to know for a complete sc-fi RPG campaign (in company with the 4E core rulesets). A complete re-issuing of the GT core book, modeled on these lines, would work well indeed. Such a book should assimilate GT Free Trader, Starports, Ground Forces, Starships, and First In (although the upcoming GURPS Space would seem to embody all the lessons of First In). This book, GT:IW, goes a tantalizing 50% of the way there, and stops.
You can see it, just behind the glass, the revised edition of GURPS Traveller. In one HUGE book. Until SJ can afford it, this is as close as we can get, for now.
Don't let the "Generic" fool you...That's no MOON it's a SPACE STATION!.......2006-03-19
It's good to see TRAVELER again, especially with GURPS (the Generic Univeral Role-Playing System) and STEVEN JACKSON GAMES behind it. If you're not familiar with TRAVELER, it is a space adventure RPG using lots of 6-sided dice. The system provides plenty of freedom to create your game world/galaxy in the space genre of your favorite movie/TV-show/novel or whatever. The GURPS system also lends itself in this respect, rarely limiting the character conception process with class restraints and such.
Interstellar Wars is a good suppliment for players wanting a departure from the mainstream RPG play.
Customer Reviews:
Wonderful!!!!!!.......2003-02-23
This book is great. As I read it I began to fell like I undserstood the reason for many of the actions of the cast member. I also saw a side that I did not see on the show. As I read the book I couldn't wait to read what more was to happen. There were times when I read it at school and in I would start laughing and make sounds of exictement and people looked at me like i was crazy. Over all it was great and I found out more then the show could proviode. i felt like I could enjoy Europe when I go and think of the great mission I wish I could do. I also hope that obne day i could meet one of the cast of Road Rules 3 like Antoine or Belou. Speaking of which when reeading the stories you wonder what went wrong and yet you understand why the two couldn't be together although they were in love with each other. In this long road of life it is diffcult to understand the things that happen around us and we need to understand that all things happen for a reason. This book is proof of life and how it can have twist and turns and all in all it shapes your life and who you are and gives the human experince a great meaning.
awesome book.......2000-06-30
I would recomend this book for people who like Road Rules Europe and Islands of course! The Europe part is better than the Islands part in my opinion. Although the really deep and juicy details aren't really told it is still really interesting and good!
The Real Deal.......2000-06-16
I truly was hoping for more juicy details about these Roal Rules casts, unfortunately, I did not get all that I hoped for. This book has a fun format and does answer some outstanding questions about the casts....but the real dirt remains with the cast and crew. Buy it and enjoy it...just don't expect lots of answers!
Not bad.......1999-11-18
Not as good as the first Road Rules book. The episode guide should have blended with the rest of the book.
The book was pointless.......1999-02-15
After watching the show every Monday for the whole sessio I was sure to be first in line to pick this book up to check out everyone at a closer look. I was totally disapointed with it and did not like the book at all.
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