Book Description
Technology has sent shockwaves of change through the world of commercial art. Digital illustration and design, online portfolio sites, and the proliferation of stock art have radically changed the way that illustrators and graphic designers work. What has not changed, however, is the wealth of illustrators and graphic designers hoping to turn their talent into freelance success. More than ever, artists face questions such as how to get started, how to sell their work, how to promote themselves, and what to do once they are working. For those embarking on freelance careers in illustration or graphic design, the answers have arrived. A twenty-five year veteran in the field, Michael Fleishman, has detailed every business aspect of commercial art in Starting Your Career as a Freelance Illustrator or Graphic Designer.
Customer Reviews:
essential.......2007-08-14
so you want to go freelance... you really, REALLY want to go freelance? Tired of working for a boss? Want your own hours? Sleep late? Get this book, read it and then decide. It'll give you a well-rounded education of what they don't tell you in art school because what your professors were really interested in at that time wasn't your education, but getting a piece of co-ed you-know-what while they collected their paycheck.
Best Book On Freelancing I've Ever Read.......2007-06-27
This is simply one of the best books for starting a freelance art career that I've ever read. This book gives you very practical information about almost every detail of freelance illustration and graphic design. You'll find information on creating business and financial plans, setting up and managing a studio, billing procedures, creating a portfolio and marketing yourself to potential clients. I find a lot of books of this nature don't talk about the raw mechanics of business so much as they offer token inspiration and motivation. If you're interested in a book that will actually give you useful information about the business side of freelancing this is the one to buy.
The only areas where it seemed to be a little on the thin side were dealing with taxes and the legal issues concerned with working for youself. Other than that it was wonderful.
Great reference book!.......2007-05-28
I love this book! It's great for those just starting up and has covered each aspect of becoming a freelancer. Each time something has come up, I referenced this book and found the answers! Highly recommended!
A great little guide for the wanta-be entrepreneur who doesn't have a mentor to help them go from W-2 worker to self-employed!.......2007-04-29
I really liked this book a lot. It was a very good first-hand book written by a small business owner about his experiences starting, managing, and prospering as a freelance illustrator and/or graphic designer. His writing style was not exactly stellar. But it certainly was clear. The 20 chapters included in the book fell into the following 4 topics:
1. STARTING THE FIRM
>>Where Do You Start?
>>Off on the Right Foot
>>Creating a Plan for Your Business
>>Developing Your Financial Plans
>>Forms, Charts & Templates
>>Pricing Your Work and Getting Paid
2. MANAGING THE FIRM
>>Why Should You Freelance?
>>Setting Up Shop
>>Managing Your New Studio
3. RAINMAKING FOR THE FIRM
>>Bring in Clients
>>How to Get Noticed
>>What Goes in the Portfolio
>>Marketing on the Web
4. POSSIBLE MARKETS
>>The Magazine Market
>>Selling to the Newspapers
>>Working with Advertising Agencies
>>Selling to Book Publishers
>>The Greeting Card Market
>>Working with Art and Design Studios
>>Selling to Small Business
Since I am not an illustrator or a graphic designer I did not have much use for the fourth topic. But it was interesting to read about. I regularly counsel wanta-be entrepreneurs about how to start a small business; I'm a volunteer SCORE counselor. And the material covered in the first three topics above are exactly what I talk about with my SCORE clients. I highly recommend this book to anybody wanting to start their own small consulting practice. It does a wonderful job discussing the topics.
My biggest complaint with the book is the tendency of the author to recommend outsourcing so many functions: accounting, taxes, and Web site design and construction. I think these things should be fully understood by the small business owner and probably done by the owner herself. When the business grows to have a few employees, then the employees can do those tasks if the owner wants to do that.
I would have written the section on choice of business structure differently. Keep in mind that LLCs can be either single member or multi member. An LLC can elect to be taxed as a sole proprietorship (single member), a partnership (multi member), or a C Corporation. Also, a multi member LLC will have to file a partnership tax return. A good book on the subject that I recommend you read to supplement this book is Structuring Your Business (ISBN: 1593371772). I highly recommend forming an LLC and electing to have it taxed as a C Corporation. Just give yourself a bonus at year-end so the corporation retains no earnings. If your business is a corporation it is less likely to be audited by the IRS. 5 stars!
Good book.......2006-11-11
At first, I had heard that this author talks "down" to the illustrator when he is explaining things, but this book I actually found very helpful, true to life and there weren't any sugar coatings. I enjoyed how he wrote and he put things into perspective, he didn't talk down.
Book Description
This compelling collection of essays, interviews, and course syllabi examines how changing professional standards in graphic design have revolutionized the way design is taught, learned, and practiced. Forty-two top designers and educators talk theory, offer proposals, and discuss a wide range of educational concerns, from the dichotomies between theory and practice to the importance of mastering traditional media versus the need to learn new media and remain flexible in a changing world. Included are twenty-six essays; interviews in which such notables as Milton Glaser, April Greiman, Louis Danziger, and Sheila de Bretteville uncover how they acquired their knowledge of design and translated it into their careers; and a diverse and stimulating selection of course syllabi designed for the increasingly specialized needs of both undergraduate and graduate students.
Contributors: Roy R. Behrens, Andrew Blauvelt, Max Bruinsma, Jay Chapman, Moira Cullen, Paula J. Curran, Louis Danziger, Meredith Davis, Sheila de Bretteville, Johanna Drucker, Lisa Fontaine, Geoffry Fried, Milton Glaser, Michael Golec, April Greiman, Sylvia Harris, Lorraine Justice, Jeffery Keedy, Julie Lasky, Christopher Lenk, Ellen Lupton, Victor Margolin, Katherine McCoy, Ellen McMahon, J. Abbott Miller, Sharyn O'Mara, Rick Poynor, Chris Pullman, Michael Rock, Katie Salen, Douglass Scott, Stephen Skaggs, Virginia Smith, Deborah Sussman, Gunnar Swanson, Ellen Mazur Thomson, Michael Vanderbyl, Karen White, Lorraine Wild, Richard Wilde, Judith Wilde, and Michael Worthington.
Co-published with the School of Visual Arts.
Customer Reviews:
A survey that is simply not to be missed by any dedicated and professional graphic designer........2007-01-07
Why purchase this newly published second edition of THE EDUCATION OF A GRAPHIC DESIGNER when you already own the a first edition? Because it's more than an just a minor update: forty new essays discussing a range of the latest graphic design topics, from web construction and digital media, have been added to this second edition, where top designers and educators speak of both theory and applications. College-level undergrad and grad students will find EDUCATION OF A GRAPHIC DESIGNER an essential survey of major practices and ideas within the graphic design industry: a survey that is simply not to be missed by any dedicated and professional graphic designer.
Diane C. Donovan
California Bookwatch
The Education of a Graphic Designer - an excellent addition to every designer's library .......2006-01-24
Noted graphic design author and editor, Steven Heller, has added another title to his list of over ninety books. Actually, The Education of a Graphic Designer, has been a staple for design educators since 1998. The recently published second edition seamlessly picks up where the first edition left off. Edited by Heller, this edition has forty new essays, bringing the title into the 21st Century.
The Education of a Graphic Designer, tackles tough issues about how we learn what we learn and how we teach what we teach. Contributors explore ideas and methods to enhance design education and produce better equipped graphic designers. The book is comprehensive with topics ranging from design theory to the problem with problem solving, the designer as producer to the designer as author, motion graphics to environmental responsibility.
Gone are the days of starting a graphic design career with 50 bucks, a couple of markers, a 360 pad and a t-square. Whether working for a firm, corporation or independently, today's professional graphic designer is part artist, typographer, technician, business person, marketer, anthropologist, researcher and more. Heller and his contributors provide a map through the maze of a very complex educational process.
Thought provoking, challenging and inspirational, this tome isn't just for educators. It's also an excellent resource for practitioners. The concepts discussed in the book will no doubt get novice and seasoned veterans thinking. Thought spawns ideas. Ideas spark dialogue and dialogue is good for the graphic design industry-at-large.
Whether you're a graphic design educator, student, recent grad or an experienced pro, The Education of a Graphic Designer will be a valuable addition to your library.
Neil Tortorella
Tortorella Design
Essencial for reflection.......2000-06-25
Essencial for reflection on how the graphic design can learn and make a better world.
Essencial for reflection.......2000-06-25
Essencial for reflection on how the graphic design can learn and make a better world.
Book Description
Here's a powerful compass to teaching design in a digital environment! In this guide, more than 50 cutting-edge e-design experts discuss everything educators and students need to know on the road from traditional graphic design to e-design education. Conveniently organized in eight sections, THE EDUCATION OF AN E-DESIGNER includes fourteen proven-successful syllabi covering everything from basic needs courses like web design and digital imaging to more specialized areas of study such as game design and motion graphics. Readers will find professional advice for incorporating digital technology requirements into the schedule, designing information for online use, becoming familiar with the digital work culture, and designing animation, to name just a few. With its expert guidance, this book is like having a manifesto, field guide, and teaching aide all in one place!
Customer Reviews:
Intellectual Piece of Mind.......2002-01-29
It is a given that people take design for granted. So it is not surprising that many people have adapted to the rich multimedia interfaces they encounter each day. What is surprising however, is that the design community is only now just reacting to this shift and is struggling to cannonize "E-Design". It would seem that the design world is no different from any other sitting monarch reluctant to budge. If you are diving into 'E-Design', then you no doubt have noticed that the traditional design community fears you. This book was written with you in mind. It is the manifesto to the revolution. This collection of wonderful essays comes straight from the cutting edge thinkers in desgin today--some of them professors, who delight in throwing out references to critical theorists such as Foucault and Derrida. This book is long overdue and I am delighted to have found it as it helps to define the importance of E-Design in the future of design. Natalie Zee's writes, "Digital designers are at the forefront of the industry, those that are helping to define the dicipline, and those that are creating all the innovative interactive experiences...They are Design Technologists."
For all those traditional designers who don't take E-Design seriously, please read this book. As Charles Traub puts it in his essay, "The advent of the computer did not create the technical tangle of multimedia, but rather manifests a pre-existing need in our culture for a more democratic, universal, and diverse way to communicate."
Average customer rating:
- Condition Not What Expected
- Infographic journalist's manual
- Infographic journalist's manual
|
Designer's Guide to Creating Charts and Diagrams
Nigel Holmes
Manufacturer: Watson-Guptill Pubns
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Similar Items:
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Wordless Diagrams
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Designing Pictorial Symbols
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Information Design Desk Reference
ASIN: 0823013154 |
Customer Reviews:
Condition Not What Expected.......2005-09-23
I know it's used but the description led me to believe it would be in better condition than it was. I was a bit dissapointed and am hesitant to recommend this seller to anyone, great price though. I guess the old saying is right,"you get what you pay for." Oh well, the content is what's important, right?
Infographic journalist's manual.......1999-05-06
Great book for understanting charts and diagrams. It's a beginners guide for presenting information with pictures and drawings by Nigel Holmes. Would you know how the USAtoday snapshots fever began? This book remarked the eighties infographic style. It's a classic.
Infographic journalist's manual.......1999-05-06
Great book for understanting charts and diagrams. It's a beginners guide for presenting information with pictures and drawings by Nigel Holmes. Would you know how the USAtoday snapshots fever began? This book remarked the eighties infographic style. It's a classic.
Book Description
This digital document is an article from T H E Journal (Technological Horizons In Education), published by T.H.E. Journal, LLC on February 1, 1998. The length of the article is 2322 words. The page length shown above is based on a typical 300-word page. The article is delivered in HTML format and is available in your Amazon.com Digital Locker immediately after purchase. You can view it with any web browser.
From the supplier: To design and develop a lesson using any medium, visuals should be used to clarify or emphasize a point, add variety, alter focus, record main points, enhance the professional image of the presenter, and emphasize the specialness of the presentation. Visuals are capable of clarifying a point by giving students a picture. In the era of computer games and TV, adding variety to a lesson could be the only way to hold the interest of students. The use of visuals can aid students in changing focus. Using this method can be helpful when faced with presenting material that is complex or hard to follow. Also, visuals help students record main points. When the visual distracts or detracts from the focus, is of poor quality, is irrelevant, or outdated, educators should avoid using them. The basic principles of creating visuals include keeping the visual simple, leave plenty of white space, keep the visual organized, make one element dominant, divide space in interesting ways, and create a path for the eye.
Citation Details
Title: Does the right software a great designer make? (design principles for creating effective visuals) (Technology Tutorial)
Author: Linda F. Szul
Publication:
T H E Journal (Technological Horizons In Education) (Refereed)
Date: February 1, 1998
Publisher: T.H.E. Journal, LLC
Volume: v25
Issue: n7
Page: p48(2)
Distributed by Thomson Gale
Average customer rating:
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From File to Finish a Prepress Guide: For Art Directors and Graphic Designers
Elaine Wagner , and
Amy Desiderio
Manufacturer: Copy Workshop
ProductGroup: Book
Binding: Paperback
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Director, Lingo & Shockwave
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Computers & Technology
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ASIN: 1887229329 |
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Jean Dubuffet: Petites Statues De LA Vie Precaire
Jean Dubuffet
Manufacturer: Gachnang & Springer
ProductGroup: Book
Binding: Hardcover
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Dubuffet, Jean
| ( D-F )
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ASIN: 3906127168 |
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L'Europe du silence
Stephane Duroy
Manufacturer: Filigranes
ProductGroup: Book
Binding: Unknown Binding
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ASIN: 2910682870 |
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DNAgents Volume 2: The Cold Light of Day
Mark Evanier , and
Will Meugniot
Manufacturer: About Comics
ProductGroup: Book
Binding: Paperback
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ASIN: 0975395823 |
Book Description
The DNAgents, a group of laboratory-bred super teens questing for their own humanity, continue their fun adventures. As if battling the bad guys and struggling with a corporation that treats them like property wasn't bad enough, now they are faced with the spotlight of media attention. Can Surge, Sham, Tank, Amber, and Rainbow deal with everyone finding out who they are when they aren't truly certain themselves? Meanwhile, the mysterious figure known as Crossfire appears yet again, in a segment illustrated by Dan Spiegle, artist of Crossfire's own series.
Book Description
Surf movies have always attracted a certain kind of audience: passionate, committed, and, quite often, stoned. The posters that advertised these low-budget movies began as colorful notices stapled onto beachside telephone poles in the early fifties. They were full of promises "See the biggest wave EVER!!," "California pointbreak perfection!!" and surfers pounded in, wanting to see the best surfers on the tastiest waves. A splash hit when it debuted in 1966, The Endless Summer, with its ultra dayglo view of beach life, proved that surf movies had made it big time. Four decades later, surf expert Matt Warshaw brings to wave riders everywhere this singular collection of more than 140 amazing and rare posters, covering everything from the bubbly optimism of Gidget to the psychedelic inventiveness of Pacific Vibrations. Including worn ticket stubs, photos of old-time premieres, and a side-splitting history of the surf movie in all its shaggy glory, Surf Movie Tonite! brilliantly illustrates the intersection of beach and film culture.
Customer Reviews:
Could be cool, BUT..........2005-12-13
Matt Warshaw has already staked his claim as being one of the top surf writers. Having edited SURFER Magazine, written THE book on Mavericks (the monster big wave spot in Northern California we saw in Riding Giants) and then penning The Encyclopedia of Surfing, a 770 page door stop of a book that packs in more information about the sport/activity/lifestyle than anyone needs to know, Warshaw has more than demonstrated his chops as a researcher, writer and editor.
Now Chronicle Books has released Surf Movie Tonite!: Surf Movie Poster Art, 1957-2004, a nice looking 143 page book of surf movie posters reproduced in full color and big enough to actually see and appreciate those ephemeral graphic gems.
In the past, surf movies tended to be made by surfers for surfers, or by Hollywood Studios, looking to catch a fad. The surfer made enthusiast films were produced and screened in the tradition of pre-television travelogues, and their period piece posters reflected that amateur effort with their lack of sophistication and abundance of stoke. The surf community by and large didn't care for the Hollywood product. Warshaw quotes his own remarks critical of Hollywood from a 1998 SURFER'S JOURNAL article, but oddly enough this book seems to be more impressed by the slick fiction pics and dismissive of the less refined contributions. But these insights are mere value judgments, largely a matter of taste, mine and Warshaw's. and as the book's author, he's certainly entitled to his bias.
The real question is: where are the artists' credits? Warshaw writes about the film makers, the music and the stars, and he does mentions artists Rick Griffin and John Van Hammersveldt in his introduction. But for the almost all of this catalog of posters, the writer and/or editors choose not to credit the designers and artists whose works are herein displayed. This omission can not be dismissed as a simple oversight; Surf Movie Tonite! isn't a book about surf movies, its a book of surf movie posters! In some examples, the poster artist signed his work, but usually this was not the case. However, the surfing community isn't that large, and the missing information is pretty easily obtainable by any diligent researcher. By leaving the images uncredited and the designers overlooked, Warshaw and Chronicle Books ignore the significant contributions to the films advertised, to surf culture in general, and to their own book itself, of surfer artists like John Seversen, Bill Ogden, Jim Evans, and Terry Lamb, as well as artists unknown to me and the above mentioned Van Hammersveldt and Griffin, whose works are all reproduced without clear credit.
Warshaw finishes his Introduction with the flippant line, "Get Jim Jarmusch to direct, work up a good-looking poster, and it'll make the next edition of this book." Gee, Matt, ya think? With the kind of effort they put into this volume, Chronicle Books and Mr. Warshaw don't deserve another edition.
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The Purple Book Ten Years of Movie Music History 1990-2000 (Remembering the 90's)
Carol Cuellar
Manufacturer: Alfred Publishing Company
ProductGroup: Book
Binding: Paperback
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jp-unknown1
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ASIN: 0769296246 |
Product Description
Titles include: Anakin's Theme (from Star Wars Episode I: The Phantom Menace), Beautiful Stranger (from Austin Powers: The Spy Who Shagged Me), Colors of the Wind (from Pocahontas), Exhale (Shoop Shoop) (from Waiting to Exhale, I Finally Found Someone (from The Mirror Has Two Faces), Something to Talk About (from Something to Talk About), Star Wars (Main Theme) and more!
Book Description
About Dan Paymar: Dan was born and raised in Flint, Michigan. Before turning to a career in the poker industry, Dan spent four years at Michigan Tech, becoming an engineer. His first work in the computer industry was in field service for Bendix Computer, which was bought out by Control Data in 1963. In 1967, Dan moved on to develop a text editing system for Encyclopædia Britannica.
With two other engineers, Dan started Educational Data Systems. Their goal: to write a BASIC language interpreter and disk operating system for the Data General Nova computer to handle up to sixteen users. As far as we know, this was the first time-sharing system ever to run on a minicomputer. When the company began manufacturing its own computers Educational Data Systems became Point 4 Data Corporation.
Always the idea man, Dan then developed an accessory for the Apple-II computer which he sold via his own mail order business and through retail outlets.
In 1989 Dan changed his career direction about 180 degrees and returned to school to become a poker dealer. That same year, he moved to Las Vegas.
After five years working as a poker dealer, playing some poker, and getting interested in video poker, Dan became an instructor for poker dealers at Casino Gaming School. Not satisfied with the instructional materials then available, the original edition of this book was born. Starting as a booklet of fifty pages, the text evolved as new situations and questions came up in class that were not covered. In 1995, the second edition of the original text, with eighty pages, was published and sold in gaming bookstores.
About Donna Harris: Donna Harris was born and raised in California and came to Las Vegas in 1979 for the World Cup of Darts, which was held at the Sahara Hotel. She was the first female official for this event. Like many Las Vegas visitors, she was fascinated by the prospect of building a career in the casino industry, and in 1980 she returned to Las Vegas to deal blackjack professionally. Her first job was at the Golden Nugget Gambling Hall in downtown Las Vegas.
That same year, after becoming intrigued by the game of poker (which was played directly across the pit from where she dealt), and then playing poker after work, Donna asked to be transferred into the cardroom where the legendary Bill Boyd was the manager. Her initial position was as a "shill dealer" a dealer who only dealt when the "regular" dealers were out of the lineup usually to play poker. Her other early job duties included brushing tables, getting fills and player's checks, and "playing poker" as a shill. She dealt poker until 1985.
In 1982 Bill Boyd retired, turning the cardroom over to another legend, Eric Drache. At that time very few women were in poker management and Eric felt that many of his regular customers, who originally played in "smokey back room" type environments, would not respect the decision of a young and inexperienced female floorperson. However, Donna persisted and was given the opportunity to succeed.
In 1998 Donna became the cardroom manager at The Mirage, where you can still find her today. Donna has also held positions in both The World Series of Poker and Grand Prix of Poker tournaments held in Las Vegas. Her experience includes traveling with Poker Cruises International, whose routes to most ports in the Caribbean and Mexico have now been taken over by Card Player Cruises and Classic Poker Cruises. She was also aboard the first "poker cruise" to England on the QE II in 1985, and worked poker tournaments in such exotic locales as Marakesh, Morocco, and Port Vila, Vanuatu.
About Mason Malmuth: Mason Malmuth was born and raised in Coral Gables, Florida. In 1973 he received his BS in Mathematics from Virginia Tech, and completed their Masters' program in 1975. While working for the United States Census Bureau in 1978, Mason stopped overnight in Las Vegas while driving to his new assignment in California. He was immediately
Customer Reviews:
Great buy!.......2007-09-01
This item was in amazing condition and shipped extremely quick. I can't ask or anything better. Wish every order was like this. Thank you!
The best introduction to Dealing........2007-01-31
I got a job as a poker dealer and had have a few errors that weren't quite covered in my "introduction course" by my employers, plus I wanted to be as professional as I could so I decided to buy this book.
The overall structure of the book is somewhat confusing since you can find repeated lines all over the book, and several subjects are covered in several chapters so you can't really know all you need to of, say, blind structure, until you've read most of the book. This however is not that bad since you are most likely to read the whole thing in a couple of sittings. I actually read it in 2 days during breaks right at work.
The obvious lack of illustrations is also a bit of a problem but the explanations are clear enough.
There are some problems that you will find frequently during your job that the book leaves to the floorperson's decition and gives no information as to what their call might be, it would've been nice to know some options on those subjects.
In spite of these issues, the book is excellent at procedures and gives you the tools to be a true professional, my performance has improved a great deal and the players really appreciate a professional dealer.
Overall the book is great, I have it as a reference and when problems arise that need understanding by the players we can actually take the book and show the proper procedures.
The Professional Poker Dealers Handbook by Dan Paymar.......2007-01-04
Have you always dreamed of being a Poker Dealer?
If you read and study this book, it is only months away for you. My husband was told to buy this book by our Casino Poker Supervisors. He was told to read it three times and then study and practice what is in this book. He has been playing poker most of his life but this book helped him turn his hobby into his job. He worked only 4 days as a Poker Dealer and now he is a Poker Supervisor and Dealer. This book helped him learn the skills to fulfill his dreams and it can do the same for you.
Become a Poker Dealer with this book by reading and practicing what the author Dan Paymar give you. His tools really work. Good Luck.
Great book for dealers.......2006-06-30
I'm a student right now in poker school and this is the book we are using for class.
It covers everything from the proper mechanics of "pitching" (dealing cards the proper way), flops, sidepots and controlling the table.
I've read the book multiple times. I highly recommend this to prospective poker dealers and even long time dealers that have developed some bad habits in their game.
Good Tutorial.......2006-02-26
Was a good look into the profession of poker dealing. Had a little boring info but if you're interested in poker I guess that would make it interesting information for you.
Average customer rating:
- Just couldn't find it funny
- Very, very, very, very, very, very, very, very funny.
- PRETTY LAME!!!!!!!!!
- I bought it, I liked it.
- Lots of fun.
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All Other Things I Really Need to Know I Learned Watching Star Trek: Next Gener. (Star Trek: The Next Generation)
Dave Marinaccio
Manufacturer: Star Trek
ProductGroup: Book
Binding: Hardcover
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All I Really Need to Know I Learned from Watching Star Trek
ASIN: 067101000X |
Book Description
From the bestselling author of All I Really Need to Know I Learned From Watching Star Trek®...
Has anyone ever said you watch too much TV? That there is nothing of value to be learned from sitting in front of the television set all day long? Couch potatoes of the world, take heart. The book you now hold is your vindication.
In his previous bestseller, All I Really Need to Know I Learned From Watching Star Trek, armchair philosopher Dave Marinaccio took readers on a lighthearted and thought-provoking tour of the human condition, mapped across the adventures of Captain Kirk, Mr. Spock, Dr. "Bones" McCoy and the rest of the crew of the original Starship Enterprise. Now, with All The Other Things I Really Need To Know I Learned From Watching Star Trek: The Next Generation®, he offers new observations on life's everyday challenges, inspired by the Emmy Award®-winning science fiction series.
Through engaging anecdotes from his own life, and calling on his near encyclopedic memory of events in the lives of Captain Picard, Riker, Data,Worf and the rest of the crew of the Enterprise-D, Dave demonstrates how the universal appeal and wisdom of Star Trek: The Next Generation (as well as Star Trek: Deep Space Nine® and Star Trek®: Voyager) can help to shape a positive and humorous outlook on life. Often witty, sometimes irreverent, always entertaining, All The Other Things I Really Need To Know I Learned From Watching Star Trek: The Next Generation® is one self-described couch potato's insightful look at life through Trek-colored glasses.
Customer Reviews:
Just couldn't find it funny.......2000-07-23
I love Sci-Fi, and I love Star Trek: The Next Generation in particular. Despite this, or rather because of this, I like Star Trek humor - writing that makes fun of the recycled plot lines, inconsistencies, character idiosyncracies, the bad science, the technobable.. and that's what I expected from this book. Maybe that's my own fault, for thinking that that cover line ("Dave demonstrates how the universal appeal and wisdom of Star Trek: The Next Generation can help to shape a positive and humorous outlook on life.") was understood to be tongue-in-cheek.
This book is too good-natured, too inoffensive, too well-meaning and too politically correct to be funny. To bring out a belly laugh in some of your readers, you have to risk offense. And you have to touch the three taboo subjects: sex, religion and politics. This book, being an official work endorsed by Paramount, can't do that. It has to be lame and inoffensive. It made me smile every now and then, but it never made me laugh.
Very, very, very, very, very, very, very, very funny........1999-06-26
Who woulda thunk there could ever be humor in Star Trek? Not me. As someone who has based his entire existence on characters from the Star Trek series, I am greatly relieved that I can now add some humor to my life. Mr. Dave, I thank you. So do all my pet Tribbles.
PRETTY LAME!!!!!!!!!.......1999-03-14
When we turn to television to answer our questions, it is obvious that the "BOOB TUBE" has taken over too much of our daily lives...
I bought it, I liked it........1998-10-07
If you read the first book this one is more of the same. If you didn't read the first one, buy them both. They look at Star Trek through a funny prism. Not too serious but seriously funny stories. I hope there is a third book coming out.
Lots of fun........1998-07-14
Even better than the first one. I laughed myself silly. My wife thought I was having a fit.
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