Book Description
Everyday clothes of the everyday American consumer of the early 1980s are shown here. Hundreds of pictures portray clothing from the early days of the Preppie era. Dress-for-success argyles, puffy sleeved sweaters, jacket dresses, and corduroy suits helped build corporate culture. Explore the suggestive lingerie, slinky sleeveless dresses, and tight jeans women wore on the town, while their men showed up for the disco dance looking ready for a safari or a rodeo. Men and women donned sweatsuits to run and play tennis, and inadvertently found a new uniform of comfort. This book is an indispensable resource for fashion historians and an excellent guide for pioneering collectors who want to get a head start on collecting the fashions of the late, great 20th century.
Average customer rating:
- A Match Made in Heaven
- One of the finest graphic novels created
- The Marvel Universe Enters 1602 - Excellent Twist Of Comic Book Genius!
- Fun story, beautiful art
- Good history tie-in
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Marvel 1602
Neil Gaiman
Manufacturer: Marvel Comics
ProductGroup: Book
Binding: Hardcover
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ASIN: 0785125698 |
Book Description
All's not well in the Marvel Universe in the year 1602 as strange storms are brewing and strange new powers are emerging! Spider-Man, the X-Men, Nick Fury, Dr. Strange, Daredevil, Dr. Doom, Black Widow, Captain America, and more appear in the waning days of the reign of Queen Elizabeth. As the world begins to change and enter into a new age, Gaiman weaves a thrilling mystery. How and why are these Marvel stars appearing nearly 400 years before they're supposed to? Collects Marvel 1602 #1-8.
Customer Reviews:
A Match Made in Heaven.......2007-09-06
Famed comic writer and Hugo winning novelist Neil Gaiman gets the opportunity to use 40 plus years of Marvel Comic's history to "re-create" Marvel's universe in, that's right, 1602. What more could you want?
Apparently nothing. Mr. Gaiman brings to bear the wit, wisdom and genius he applied to the creation of American Gods and Sandman. Conversely, he has the whole Marvel Universe to pick and choose elements from! Not a bad sandbox.
There is nothing amiss here: great storytelling, beautiful art and immense respect for what has gone before (or comes after, rather), 1602 deserves that over-worn phrase, tour-de-force.
In true collaboration with the artist Andy Kubert, Mr. Gaiman does not retell a displaced story but rather sets the beginnings 4 centuries into the past and tells his own story. The characters are familiar to Marvel fans, and yet they are quite different.
I would be remiss if I did not mention the cover/color work of Richard Isanove; it sets the mood for the entire story.
I apologize if you were expecting details but I won't spoil the read. Suffice it to say that if you love Marvel and you love Mr. Gaiman, you will love this book!
One of the finest graphic novels created.......2007-09-04
Neil Gaiman, masterful creator of the Sandman graphic novels and one of the preeminent comic book and urban fantasy writers alive. This is a hardbound compilation of his award winning 1602 comic book series for Marvel. It takes some of Marvel's inconic superheroes and reimagines them (or transposes them) in an alternate reality in which the heroes of Marvel exist in the melieu of Queen Elizabeth I.
It is one of the best graphic novels written and holds a place of honor among other greats such as League of Extraordinary Gentlemen, Dark Night Returns, From Hell and of course, the Sandman.
If you are a Neil Gaiman fan this is a MUST have.
The Marvel Universe Enters 1602 - Excellent Twist Of Comic Book Genius!.......2007-07-17
Author Neil Gaiman (Sandman) takes the Marvel Universe and sets it in England in the year 1602 and the first thing you notice is that even with the twist of character and composition, all the Marvel icons stand tall in their new guises. Redefining. With all of the Marvel tie-in, upheaval, alternate universe attempts (Age Of Apocalypse, House Of M, Days Of Future Past, Civil War) to get people to buy more titles to see their favorite characters in different situations, 1602 is one of the better storylines, if not the actual best. Gaiman knows how to weave a coherent, thought-provoking story and that counts for a lot. Nicolas Fury is the Queen's Protector and Doctor Stephen Strange is her Court Physician in this tale of deceit and betrayal. Strange weather is happening all over the world. The end times seem near. A secret treasure (weapon?) is being sent from Jerusalem to England by the Templars to help save the world. Suddenly the Queen is assassinated by a contraption devised by Count Otto Von Doom and everything is thrown into chaos as the King James of Scotland marches forward to caputre the empty throne and to add the crown of England to his own. Determined to cast out or destroy the Witchbreed (Mutantkind), James conspires with the mysterious Grand Inquisitor in Spain (Magneto) to bring about his new reign with absolute domination. Meanwhile, Count Otto Von Doom is toying around with the captured Templar treasure in an attempt to rule the world. Filled with such characters as the Fantastic Four, the X-Men, Peter Parker (Parquagh) Matthew Murdock (Daredevil) and a host of others, 1602 is an eloquent, refreshing rendering of the same old characters. Riveting. One that I would definitely read again.
Dig it!
Fun story, beautiful art.......2007-06-08
Marvel 1602 was originally released as an 8 issue mini-series. This book collects those issues into a beautifully bound hardcover edition with a very nice cover. In addition, it contains some bonus material including a note by Neil Gaiman in which he reflects on what he wanted to accomplish with the story and how the book came into being. On top of that, notes from the production of each issue are also included.
As far as the story goes, it's a fun tale that imagines what if the Marvel superheroes came into being in the world of 1602. Gaiman does a really nice job of keeping the characters true to who they are, while putting them into the earlier time period. I especially liked his take on Peter Parker, who we see before his transformation into Spider-Man as the shy and frightened young man. I also liked what Gaiman did with Daredevil, who was much more playful than he has become since Frank Miller reimagined the character.
The artwork is absolutely beautiful. There are no throwaway panels to be found. Each panel is painstakingly detailed and maintains the story nicely. The printing in his hardcover edition is also excellent. Really, it's just a pleasure to have this in my collection. I love it!
sincerely,
R.C.
Good history tie-in.......2007-05-08
This story is a triumph by Neil Gaiman. He does an excellent job translating Marvel characters into a time in the past. I use this novel to teach students about character traits and development.
Average customer rating:
- A Great Read For Marvel Fans
- A tasty treat
- A Mediocre Sequel to 1602
- Dismal unhistoric sequel
- Great on its own, but no one can top Neil Gaiman
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Marvel 1602: New World TPB
Greg Pak , and
Greg Tocchini
Manufacturer: Marvel Comics
ProductGroup: Book
Binding: Paperback
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ASIN: 0785114947 |
Book Description
Return to the world of 1602! Rising stars Greg Pak (X-Men: Phoenix -- Endsong) and Greg Tocchini (Thor: Son Of Asgard) pick up where the best-selling story by Neil Gaiman left off: America, the New World! When Captain America was thrust back in time, it changed reality as we know it. Dinosaurs still roam the earth, and the Marvel super heroes we know came to exist 500 years early. Witness David Bruce Banner and Peter Parquagh become the Hulk and Spider-Man in the most eagerly-awaited event of the year! Collects 1602: New World #1-5.
Customer Reviews:
A Great Read For Marvel Fans.......2006-08-29
After reading the first Marvel 1602, I knew that I had to pick this one up as well. If you enjoyed Marvel 1602, read this one as soon as you can!
A tasty treat.......2006-05-15
Marvel 1602: The New World is the second collection of stories in a world developed by master Neil Gaiman. I can't really say "created," because what Gaiman did was take a bunch of Marvel Comics heroes and re-cast them in England, circa 1602, as pilgrims and adventurers were just beginning to explore the New World. (And yes, there are dinosaurs, like on the cover there. It would take too long to explain, but it makes a kind of sense in the story.)
The first volume, by Gaiman and penciler Andy Kubert, was fantastic. This new collection of comics, from writer Greg Pak and penciler Greg Tocchini, is also very good, but where the Gaiman/Kubert book felt like a scrumptious four-course meal, this one felt more like a tasty candy desert.
But it's unfair to compare other writers to Gaiman, and doesn't do justice to the efforts of this creative team, who do a nice job taking over the reins. The story moves at a brisk, action-oriented pace, and involves new characters like the reimagined Iron Man (now Lord Iron, a sort of behemoth Conquistador in a suit of iron armor) and old friends who played minor roles in collection the first but come into their own here like The Hulk and The Spider (young lad Peter Parquagh.) Occasionally the action was a little hard to follow, but this was forgivable. And the storytellers really had a nice flair for surprise and suspense, which is always welcome in any genre.
I should also say, for the sake of journalistic integrity, that I'm a much greater fan of DC Comics than I am Marvel. For some reason, the Marvel universe has never appealed to me as much as the DC universe - perhaps because I came on board with comics fairly late, in college. (My parents did not think comics were suitable reading material when I was a boy, and it wasn't until college that my new comics-loving college friends got me hooked.) Marvel has always had its eye on the youth of America - after all, what is The Uncanny X-Men but the ultimate fantasy of disaffected, disenfranchised kids who dream of blossoming into something special and powerful? But that's not to say that I'm wholly unfamiliar with the Marvel universe - I'm too much of a geek wannabe to deliberately stay in the dark, and I pick up the odd collection here and there to stay somewhat current.
In some ways, this collection felt like a Greg Keyes novel, with many players coming together for a monumental fracas at the end. And when you're dealing with the likes of the Hulk and Iron Man, a monumental fracas is always a good thing. This book is a keeper, and I'll look for more collections if Marvel publishes more.
A Mediocre Sequel to 1602.......2006-04-25
It is shame that Marvel did not take a bit more time with this book as it could have been good with some more thought. Unlike what some would say, there was nothing wrong with following up Gaiman's wonderful 1602. The reason this is not a strong follow-up is because the new team did not really play by the alternative history rules Gaiman set up and did not add anything to the 1602 concept by doing so. Most of the characters from 1602 are gone and the New World 1602 incarnations of characters from the Hulk, Spider-Man, and Iron Man are barely developed and sometimes just don't make sense (Green Goblin did not become an Elizabethan Green Goblin, just Osbourne).
The artwork is not stunning either. The Spider-Man concept looks silly. Iron Man could have been better too. This again could have been drastically improved with some more thought on the part of Marvel.
Dismal unhistoric sequel.......2006-03-22
1602 opened a new idea for the Marvel universe and re-examined a set of familiar characters in light of the end of the Elizabethan era.
1604 sets up a comedy romp involving the Hulk, some dinosaurs and Iron Man as a steam engine. This is very silly and rather poor.
Great on its own, but no one can top Neil Gaiman.......2006-02-09
The world of Marvel 1602 returns, this time the focus is on the "New World" (the Americas) and not Europe. The majority of the heroes from the first volume are gone, but here we see the rise of the likes of Spiderman, the Hulk and Ironman.
Synopsis: The Hulk stalks the New World to bring King James the head of Nick Fury, but hits a road block in the form of pack of titanic dinosaurs which for some reason stalk the Americas. Spiderman's powers develop and he gets a job working a printing press... just in time to battle the Hulk and his dinosaur buddies; good thing (Snowbird) is there to help him...
Meanwhile King James, now allied with Spain, sends his technologically adept ally to check up on the Hulk in the Americas. Back in the "New World" Osborne (the Green Goblin, but not in 1602) schemes against the Native Americans and tries to pit the colonists against them.
What ensues is a series of skirmishes and a clash of titans as Spiderman, Ironman and the Hulk all buttheads with giant lizards, angry colonists, the enforcers of King James and one another.
Pros: The 1602 world is just cool... if you love history and comics or comics set in alternate worlds, you should check this out. The art is creative and the writing, although not as spectacular as Gaiman's in the first volume, is equally inspired. Also, Ironman has such a cool design that this alone makes the book worth taking a gander at.
Cons: The story is not very complex and took me about 15 min.s to speed through and the majority of characters from the first 1602 book are gone. These two factors rob the New World volume of 1602 from the epic feel of the first.
Overall: I liked the book quite a bit, it was fun and unlike any other comic out there, except for the first volume of course... but in the end it was a bit light and breezy in terms of story, yet worth giving a chance.
This one will be a tough sell for Marvel... most people who will even bother to look at this book will do so because of its predecessor, Marvel 1602 by the sublime Neil Gaiman (written to help fund the liberation of the rites to Miracle Man from the unworthy clutches of Todd McFarlane). And here is where the problem lies: people will either just pan it straight up because Gaiman did not write it, or they will love it regardless because of their appreciation for the Marvel 1602 world Gaiman created in the first volume. If you have not read the first volume, I STRONGLY suggest that you do, even if you read this already and hated it, go read the first one and then re-read the second. It's worth it, in my opinion.
Average customer rating:
- Not quite as good as Marvel 1602, but still wonderful
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Marvel 1602: Fantastick Four (Fantastic Four)
Peter David , and
Pascal Alixe
Manufacturer: Marvel Comics
ProductGroup: Book
Binding: Paperback
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ASIN: 0785122931 |
Book Description
Doom returns! The Four from the Fantastik's greatest enemy has an insidious plan that takes them to the ends of the Earth! Peter David (Friendly Neighborhood Spider-Man, X-Factor) takes the reins with superstar artist-to-be Pascal Alixe (Superman, The Legion) for the eagerly awaited spin-off from Neil Gaiman's 1602. What does Doom want? Why doesn't Invisible Woman want to fight him? And what does Shakespeare have to do with it? Collects Marvel 1602: Fantastick Four #1-5.
Customer Reviews:
Not quite as good as Marvel 1602, but still wonderful.......2007-07-13
While "Marvel 1602: Fantastick Four" doesn't quite have the epic feel of "Marvel 1602," it's still a solid read, and very entertaining. I'm actually not much of a Fantastic Four fan, but I do love both Neil Gaiman's "Fantastick Four" and Peter David's take on them. Both modern continuity and theories on Shakespeare's works are tweaked during the storyline, and the freedom of an alternate continuity allows fate and villians alike to be far more ruthless than in the standard comic runs. If you liked Marvel 1602, and/or Peter David as a writer, I highly recommend "Marvel 1602: Fantastick Four."
Product Description
From Publishers Weekly
Starred Review.
The always inventive Gaiman has concocted an unlikely but fantastically successful superhero comic that transfers Marvel's classic characters to the Elizabethan period. Nick Fury is still a lethal government operative, but now he's an adviser to Queen Elizabeth. Her Majesty is equally reliant on magician and doctor Stephen Strange. X-Men mentor Charles Xavier still shepherds a band of mutant teens, only now he's called Carlos Javier, and the mutants are known, and mistrusted, as "witchbreed." Carlos's mysterious nemesis has taken on a new job: grand inquisitor of the Spanish Inquisition. Peter Parker (here "Parquah") is still a confused but well-meaning teenager who has yet to be bitten by a radioactive spider. Placed in a period landscape (rendered in rich, painterly panels by illustrator Kubert and digital painter Richard Isanove), these familiar characters must grapple with the issues of the day, chief among them the machinations of the evil King James of Scotland. And, in classic superhero style, they must save the world. The improbable combination works remarkably well, as the superheroes' strange abilities adapt to Elizabethan culture. This glorious adventure is peppered with Scott McKowen's gorgeous, moody cover-art woodcuts.
Copyright © Reed Business Information, a division of Reed Elsevier Inc. All rights reserved.
This text refers to an out of print orunavailable edition of this title.
Average customer rating:
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Marvel 1602, Vol. 1
Neil Gaiman
Manufacturer: Tandem Library
ProductGroup: Book
Binding: Unknown Binding
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ASIN: 1417750820 |
Product Description
Doom returns! The Four from the Fantastiks greatest enemy has an insidious plan that takes them to the ends of the Earth! Peter David (FRIENDLY NEIGHBORHOOD SPIDER-MAN, X-FACTOR) takes the reins with superstar artist-to-be Pascal Alixe (Superman, The Legion) for the eagerly awaited spin-off from Neil Gaimans 1602. What does Doom want? Why doesnt Invisible Woman want to fight him? And what does Shakespeare have to do with it?
Customer Reviews:
Hunters and fishermen are breeds unto themselves. Hilarious!.......2007-07-15
My brother-in-law is receiving a used book from me. I made the wonderful mistake of perusing the book; I savored all of it. He is getting the book with my comments. I wished for more selections. The stories are so much fun!
For the humorous hunter.......2006-04-27
Hunters and fishermen who appreciate humor will love THE GREAT DUCK MISUNDERSTANDING AND OTHER STORIES: THE VERY BEST OF AMERICAN FISHING & HUNTING HUMOR: it reflects gently on the ironies and inconsistencies of such varied topics as the deer camp, the symbolism of a wild duck attached to a roadside stand, and the impact of TV hunting shows. A fine compendium of laughs by some of the great outdoors writers of the world.
Outdoor hilarity.......2005-11-19
After a rousing introduction, Peterson bestows on the lucky reader the writings of P.J. O'Rourke, Jean Shepard, and James Thurber on the manly pastimes of hunting and fishing. Russell Chatham joins in with the title story and women keep pace with Nancy Anisfield on a grouse hunt. The contents are woven in an artful fashion so the book can be enjoyed at random or read from cover to cover. Two camo-covered thumbs up for this fine addition to the humor bookshelf, a bargain many times over for the hunter or fisherperson who knows how ridiculous they look in those Filson togs.
Book Description
Now in its fourth edition, Television and Screen Writing: From Concept to Contract is a classic resource for students and professionals in screenwriting and television writing. This book will teach you how to become a creative and marketable writer in every professional arena - including major studios, production companies, networks, cable and pay TV, animation, and interactive programs. Specific techniques and script samples for writing high-quality and producible "spec" scripts for theatrical motion pictures, the sitcom series, one-hour dramatic series, longform television, soaps, talk show, variety, animation, interactive and new media are provided. Television and Screen Writing: From Concept to Contract, Fourth Edition also offers a fully detailed examination of the current marketplace, and distinct strategies for marketing your scripts, from registering and copyrighting the script to signing with an agent.
This new edition has been expanded to include the most up-to-date creative and professional script samples, marketing resources, and practical information possible. The companion website (www.focalpress.com/companions) offers a wide range of contacts and resources for you to explore, and Internet links to professional resources. There is also an Annotated and Selected Bibliography for your reference
Covers all aspects of scriptwriting, from visuilization to marketing
New information on competitions, festivals, and workshops
Now includes internet sources for screenwriters
Customer Reviews:
Horrible.......2003-01-22
Not good for beginners. Not good for anyone actually. I'm a professor at a college. This is the textbook for the clas. I'm whipping out the Syd ZField book.
If you can learn to write from a book, this is the book........2002-04-24
If it is possible to learn how to write a screenplay from a book, this is that book. Not only is it a good guide to teach writing, but it is also an essential reference. I have it on the lower shelf next to my computer so I can reach it at a moments notice. I am constantly looking things up in it, from formatting to contract minimums to Internet addresses.
The book is well organized, well indexed, and easy to read. Even if you know how to write, this book is essential as a ready reference on almost any topic.
From start to finish, Blum guides you through the process of writing Movie and TV scripts. A++
A Classic Revised.......2001-04-12
Richard Blum's Television and Screen Writing (4th Edition) is a welcome revision of one of the classic books for writers by a professional from within the industry who also happens to be a topnotch screenwriting teacher. It provides a wealth of information that all aspiring TV and screenwriters need. Dr. Blum leads you through the writing process with numerous examples. However, Dr. Blum goes much deeper by discussing character, dialogue, and how to create stories with scenes that work for the story and not against it. The Fourth Edition also has insights into animation and new media, daytime serials and talk shows, and, most important of all, how to market what you write. Read it thoroughly and then go back and read it again. This book is an invaluable resource.
Highly Recommended!.......2001-04-01
I first read this book in college, and I've continued to refer back to it since I've been screenwriting professionally. It's loaded with tips to make your work better, AND to make it professional.
Excelent, practical advise and information........1999-07-04
Of the many screenwriting books available, "Television and Screenwriting: From Concept to Contract" is one that hits all the right points. From spotting the most common problems with bad dialouge to a great list of contests and contacts, this book will help you write your screenplay or help you figure out what's wrong with the one you just finished.
Book Description
The greatest hits from the greatest rock and roller of the past 20 years, arranged for Easy Tab guitar. Titles are: Born in the U.S.A. * Born to Run * Cover Me * Dancing in the Dark * Glory Days * Hungry Heart * I'm on Fire * My Hometown * Pink Cadillac * Rosalita (Come Out Tonight) * The River * Thunder Road.
Customer Reviews:
Good help for all musicians!.......2001-07-26
Nice looking, strong book that will be goodlooking for ages. All the greatest hits of a great rocker are here. Usefull for anyone who wants to play Springsteen songs and just can't figure out how he plays certain songs. The transcriptions are not that difficult and sound great to play along with the record or a band. I would surely recommend this one for all musicians out there. And besided that, it looks great between your regular books :-)
Product Description
Mario's back and he's in an all-new mess. Clean up with the only official Super Mario Sunshine strategy guide created by the gaming pros at Nintendo. Mario needs your help to collect Shines, and the insiders at Nintendo Power will be your guiding light.
Customer Reviews:
Mario By The Official Book.......2005-03-23
Nintendo has really made some of the best video games out there. That also goes in the way with their strategy guides too. One of the best games for the Nintendo Gamecube is Super Mario Sunshine. Yet, while so many companies have made different kinds of strategy guides, Nintendo hits the nail on the head at #1. The strategy guide from Nintendo has every detail of Super Mario Sunshine, gracefully and all in detail. It is much better than third-party guides like Prima and Versus Books, which don't give the detail at a full 100%. This guide includes details on how to get all the shines to unlock special features, and how to defeat all different enemies like Bowser and Petey Piranha. For so many who've played Suuper Mario Sunshine, stick it out with Nintendo.
Overall: A
Customer Reviews:
The unorganized.......2005-12-01
The book is messy. First, it's impossible to find a blue coin in this stupid guide. They give you crappy hints
FUN GUIDE.......2004-09-20
The Good
Loads of colorful screenshots
Nice Checklists
The Bad
none as i know of
This guide comes with cool mario sunshine postcards ' and i brought this guide through ebay and i went to look at it ' during playing the video game and finally i beated the game and i couldntve done it without this book so i suggest buying it if youre having trouble with SMS
So buy this book you wont regret it :)
Third-Party Pipe.......2004-06-08
I sometimes need help from games through strategy guides, but there are some guide the publishers make, that really don't seem to adequately carry on very well. Prima has made a few of them. Their guide to Super Mario Sunshine for the Nintendo Gamecube, really doesn't seem all that helpful. Although the designs as nice and very well put together, it really doesn't coursely enough show the maps and hints in there, to get through certain areas, and to find shines needed to beat Super Mario Sunshine. All in all, it only seems like a must have, if you don't have the original guide from Nintendo. Instead, I absolutely suggest you get the Nintendo Power strategy guide of Super Mario Sunshine. It is a much better guide for that exact same price as the plumber gets the pipes.
Would've never finished the game without it........2003-04-16
Super Mario Sunshine is a VERY hard game, luckily, I found this guide, and it told me EVERYTHING I needed to know
Oh yeah! He's the man.This is the guide of your drems..........2002-12-23
To say this guide was bad would be like throwing the game out of your bedroom window! It is so cool you would not believe it!
The text is well laid out and they have used screen shots in all the right places! The only problem is that it dosen't run in order.The hub world comes before everything else(apart from training). And for shine number 10,11,12 and 13 you need a nozzel you can't reach.
The good:
+Well laid out.
+Lots of shots
+Detailed.
The Bad:
-Not in order
Book Description
BradyGames Super Mario Sunshine Official Strategy Guide provides squeaky-clean strategy, giving players everything they need to clean up the mess in every area and save Mario's vacation--and his reputation! The complete walkthrough of every episode of the game will show players the path to collecting all 120 Shine Sprites--including the secret ones. The 3-D maps pinpoint the locations of all 240 Blue Coins, while the Foreign Currency section details each coin individually. Gamers will win every challenge with maps and tactics for grabbing Red Coins, beating the clock, and getting the Secret Shines. The expert boss strategy will help players defeat the biggest baddies in the game!
Customer Reviews:
This book is very helpful! A review by Princess Daisy.......2005-03-08
This game is pretty hard, and I really had a hard time figuring it out, but this book really, really helped me! If you have this game, then you'll definintely need this book! This game is great! (Too bad Daisy isn't in it. It'd be better that way.)
Good Book, But Not Strategy Wise.......2004-02-18
Arguably, when these third-party companies try to make very good strategy guides for video games, they just really need to be improved little by little everytime. Arguably, it sometimes must be a better option to buy it directly from the company that conjured the game. With Brady Books issuing of their strategy guide to Super Mario Sunshine, it does showcase some great detail on some of the most difficult courses, but it just doesn't seem to showcase enough particularly on the harder levels, and the secret courses. I only suggest that you get this, if you can't find any other strategy guide. Otherwise, get the actualy strategy guide that officially Nintendo made for Super Mario Sunshine.
Pretty good guide, hard game........2003-04-10
Game needs better controls, but the guide is very good. I highly recommend this guide.
Well..........2003-01-17
I went over to play at my friend's house, and since he has a Gamecube we played Super Mario Sunshine. He also had this guide to the game. We flipped through it together, and I looked around at it and it was a great guide. It had detailed maps showing where shines were and blue coins. You name it, this guide has it. However, when I got Super Mario Sunshine, I just looked aroung for walkthroughs on the internet and I found some at various gaming websites. They all had information on where to find shines, how to get them, and blue coins. Not that this isn't a great guide, but I prefer things for free ... However, if someone is always on your home computer or you simply don't have the time to get online, this guide is for you.
Better and is a little cheaper than all the other guides!.......2002-09-22
If you want a guide to Super Mario Sunshine, this isn't a bad buy. It goes more into the game basics than most other guides, and the walkthrough gives me more info than some of the others did (though I still think that the Nintendo Power is the best but sadly Amazon doesn' have it).
The guide is more organized and easy to read and actually helps you get through the game. The maps are detailed and actually point out where all the items are, they give you info on all the FLUDDs and such.
The walkthrough has Crystal Clear screenshots. To most people you may think this guide can't be good becasue you're paying only [money], but its better than some of the others out there, and because its cheaper makes it more of a bargain!
OVERALL
The Good
+Beautiful Maps
+Great ORGANIZED walkthrough
+All 120 shines revealed!
+Nice Screens and strategy
The Bad
-Boss strategies lack
-Doesn't really cover too many of the cheap tricks
Book Description
A business classic, How I Raised Myself from Failure to Success in Selling is for anyone whose job it is to sell. Whether you are selling houses or mutual funds, advertisements or ideas -- or anything else -- this book is for you.
When Frank Bettger was twenty-nine he was a failed insurance salesman. By the time he was forty he owned a country estate and could have retired. What are the selling secrets that turned Bettger's life around from defeat to unparalleled success and fame as one of the highest paid salesmen in America?
The answer is inside How I Raised Myself from Failure to Success in Selling. Bettger reveals his personal experiences and explains the foolproof principles that he developed and perfected. He shares instructive anecdotes and step-by-step guidelines on how to develop the style, spirit, and presence of a winning salesperson. No matter what you sell, you will be more efficient and profitable -- and more valuable to your company -- when you apply Bettger's keen insights on:
The power of enthusiasm
How to conquer fear
The key word for turning a skeptical client into an enthusiastic buyer
The quickest way to win confidence
Seven golden rules for closing a sale
Customer Reviews:
Timeless Advice and a Great Help.......2007-08-02
It's incredible how the basic skills learned from Bettger's many examples of his own experiences over 50 years ago still translate today. I highly recommend it for anyone just getting into sales or looking for some ideas to make that light bulb over your head go on. I was really skeptical when someone gave me the book and I saw it was written ages and ages ago, but I remain shocked by how helpful it was.
Begin your Sales Career Here..........2007-07-03
This classic from the 1940s covers all the basics of selling, starting with Chapter 1: Enthusiasm. Dale Carnegie ("How To Win Friends and Influence People") wrote the preface, and Bettger's book is written so well I would not be surprised if Carnegie ghost-wrote the book. Frank Bettger earns our sympathy right off the bat, an average Joe doing average things. When his manager has him start to count his calls and other activity, things start to happen, just as they will in your career if you do the same. This book reads quick, and whether you are selling intangibles (securities, insurance) or tangibles (cars, real estate, etc.) you will benefit.
Timeless Advice You Can Apply Today.......2007-05-29
Frank Bettger's book is a real page turner that's easy to understand. Even better his advice is easily applicable & effective today as it was 60 years ago.
This is a book you should read several times when you receive it & then reread it often through out your career. The tips that lay on these pages will pay the cost back for this book uncountable times over.
An Oldie But A Goodie.......2007-05-15
This book was written over 60 years ago, but the messages on the pages ring loud and clear to sales professionals in today's world. Frank Bettger simply tells his personal story of how he grew his sales career from failure to success....and learned valuable life lessons along the way.
The book does not have the gliz and hype of a Tony Robbins seminar, but it has the power to impact the reader and put one on the path to greatness.
Excellent for anyone involved in sales!.......2007-05-09
This book has really great techniques along with excellent real life examples. An extremely valuable book for anyone involved in sales.
Product Description
HOW I RAISED MYSELF FROM FAILURE TO SUCCESS IN SELLING BY FRANK BETTGER. PUBLISHED 1953. 276 PAGES
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