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The Art of Impressionism: Painting Technique and the Making of Modernity
Anthea Callen Manufacturer: Yale University Press ProductGroup: Book Binding: Hardcover Similar Items:
ASIN: 0300084021 |
Book Description
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The Art of Impressionism : Painting Technique and the Making of Modernity
Anthea Callen Manufacturer: Yale University Press ProductGroup: Book Binding: Hardcover ASIN: B000OLVZOK |
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The Art of Impressionism: Painting Technique & the Making of Modernity
Anthea Callen Manufacturer: Yale Univ Pr ProductGroup: Book Binding: Hardcover ASIN: B000KBYWWQ |
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The Art of Impressionism: Painting Technique & the Making of Modernity
Anthea Callen Manufacturer: Yale University Press ProductGroup: Book Binding: Paperback ASIN: B000ORZSRO |
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Le Costume Medieval
Violette leDue Manufacturer: Heimdal ProductGroup: Book Binding: Hardcover ASIN: 2840482002 |
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Le costume civil (Typologie des sources du Moyen Age occidental)
Mireille Madou Manufacturer: Brepols ProductGroup: Book Binding: Unknown Binding ASIN: 2503360475 |
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Le costume, l'armure et les armes au temps de la chevalerie
Liliane Funcken Manufacturer: Casterman ProductGroup: Book Binding: Unknown Binding ASIN: 2203143185 |
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Le nu et le vetu au Moyen Age (XIIe-XIIIe siecles): Actes du 25e Colloque du CUER MA 2-3-4 mars 2000 (Senefiance)
France) CUER MA (Center : Aix-en-Provence Manufacturer: Publications de l'Universite de Provence ProductGroup: Book Binding: Unknown Binding ASIN: 2853994740 |
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Le Costume au Moyen age d'apres les sceaux
Germain Demay Manufacturer: Berger-Levrault ProductGroup: Book Binding: Unknown Binding ASIN: 2701302064 |
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LE COSTUME MEDIEVAL
Violette leDue Manufacturer: NY ProductGroup: Book Binding: Hardcover ASIN: B000MUAF6W |
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Le Vetement: Histoire, archeologie et symbolique vestimentaires au Moyen Age (Cahiers du Leopard d'or)
Manufacturer: Leopard d'or ProductGroup: Book Binding: Unknown Binding ASIN: 2863770896 |
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Yesh! (Mutts IV)
Patrick McDonnell Manufacturer: Andrews McMeel Publishing ProductGroup: Book Binding: Paperback Similar Items:
ASIN: 0836282868 |
Customer Reviews:
Mutts is the best! YESH!.......2004-03-03
Entertaining and Endearing!.......2003-02-08
Funny Shtuff!.......2002-01-28
Funny Shtuff!.......2002-01-28
The Right Shtuff.......2001-08-18
Not to mention "My Ozzie" and Frank and Millie and the fish and the poor bulldog and Crabby and the big dog who "woves" everybody -- I could go on forever.
Patrick McDonnell's drawings are puuuurfect -- I love his shtuff. I'll be looking for the next one in the series.
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Mama Learns to Drive
Donald Davis Manufacturer: August House ProductGroup: Book Binding: Audio CD Similar Items:
Accessories: ASIN: 0874836875 |
Book Description
Learning to drive occasions emotions ranging from reasonable caution to unbridled terror. Learning under the watchful eye of one's spouse is an added challenge
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Animating Facial Features & Expressions, Second Edition (Graphics Series)
David Kalwick Manufacturer: Charles River Media ProductGroup: Book Binding: Paperback Similar Items:
ASIN: 1584504749 |
Book Description
This completely updated edition is written to teach 3D artists, designers, and animators how to add realism to their character's expressions. It begins by covering the anatomy of the human head, facial features, and facial muscles and progresses to cover recreating the human face and muscle structure in 3D and making it move in a realistic, believable fashion. It is filled with detailed instruction for lip synching and creating visual expressions for speech and sound under a variety of conditions (sad, happy, stuttering, etc.). It provides visual reference charts of morph targets for weighted human expressions, typical human phonemes, cartoon expressions, facial expressions, and just-for-fun cartoon expressions. This edition includes two new chapters covering 3ds Max and Maya. All of these techniques can also be applied to your own aliens, animals, creatures, and other animated creations. If you want your characters to have truly realistic facial expressions, you'll learn everything you need to know in this indispensable resource.Customer Reviews:
Developers are assured of the latest techniques and tricks.......2006-08-05
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Animating Facial Features & Expressions
Bill Fleming , and Darris Dobbs Manufacturer: Charles River Media ProductGroup: Book Binding: Paperback Similar Items:
ASIN: 1886801819 |
Amazon.com
The challenges of modeling and animating realistic faces and emotions with computer software are confronted and easily worked through in Animating Facial Features & Expressions. If you have any interest in computer-based character animation, this book will be a valuable addition to your reference shelf. The book starts with an exploration of the anatomy of the head, including underlying facial muscles and proportions; continues with examples of displaying different emotions; and ends with a series of appendices that list different expressions and emotions for human faces, cartoon faces, and nonhuman (monster) faces.Of all the material, the most important section discusses speech/lip sync animation. Imagine the difficulties not only in creating a realistic sculpture but animating it as well. While you will encounter the normal problems of modeling everything within proper proportions, you must also constantly alter the facial features and mouth shapes with very specific timing to achieve realistic-looking movement. If either the timing or proportions stray from the given norm, the illusion is shattered.
The author starts with an explanation of phonemes (defined as "the sounds we hear in speech patterns"), how they sound, and how they look (in terms of mouth/lips/tongue shapes). A timing chart is then created, also known as reading a sound track, where the specific frame numbers are noted for each phoneme. With this in hand, it then becomes a simple matter of producing the proper shapes at the proper times to create a talking character.
Good facial expression and lip-sync animation remain anything but "a simple matter." A practiced ear is required for reading a soundtrack, and a trained eye for creating the facial features that match those shapes. However, this book is an excellent way to start tackling the problems involved.
One more note: the book is completely nonsoftware-specific, to the point where not one software package is mentioned. This may keep the book generic and focused on important issues, but it also places the burden of properly modeling and manipulating any faces or heads (not to mention software) in the hands of the reader. If you are new to 3D character animation, you might want to better learn the features of the software application you will be using before tackling the complexities of facial animation. --Mike Caputo
Book Description
Creating realistic animated characters and creatures is a major challenge for computer artists, but getting the facial features and expressions right is probably the most difficult aspect. In this one-of-a-kind book, readers will find an in-depth resource to guide them through the entire process from the history of facial animation and anatomical structures, to expressing emotions and speech visually. An indispensable tool for animators of all levels.It features comprehensive character studies showing detailed examples of 38 human and cartoon facial expressions through timing charts and side-by-side comparisons. It also includes detailed instruction on how to recreate these expressions using weighted morph targets, providing the actual target percentages to achieve the expressions. A reference guide shows you how the weighted morph targets should appear so you are guaranteed perfect facial expression morphs. On the CD are front and side templates of each expression so you can recreate them with your characters.
The book also covers comprehensive instruction on lip-synch technology and the products available. It explains how to create visual expressions for speech and sound under various conditions (e.g. excited, sad, stuttering). It goes deeper into lip synch phonemes than ever before. You'll discover the real power of phonetic speech and how it can be used for flawless lip synch every time, with out the need of relentless tweaking to resolve mouth movement errors!
Bill covers his own techniques for determining proper facial expressions to use in your scenes to guarantee the viewers are absorbed in your animation. He also reveals the truth behind the relationship between the eyes and mouth in facial expression.
If this wasn't enough, the book also covers an extensive look at the human head, illustrating precise techniques for ensuring the proper proportions and placement of details. In addition, it reveals little know facts about the proper movement of the jaw and facial tissue during expression. Bill covers many elements of proper skeletal and tissue movement so your characters skin appears to be moving over the skeletal structure beneath, rather than the actual bones moving, which is a common problem with 3D facial animation.
Customer Reviews:
best book out there.......2002-03-17
another fleming classic.......2001-03-10
Poor modeling.......2001-02-08
essential for serious animators.......2000-06-21
This is true, however, pictures are what you need for a book on this subject! It illustrates over 40 facial expressions for realistic and cartoon humans, 40 more for cartoonish expressions (like getting wacked in the face with a pan), and illustrates each of the 16 visual phenomes (tongue and jaw included!) for real and cartoon humans. Furthermore, each of the expressions is described by moving 25 weighted morph targets through 4 essential regions. Because it describes, in detail, how much weight should be given to each morph target to yield a given expression, tutorials, in the traditional "step 1, step 2..." method, are not needed! All you need to do is get down the weighted morph targets, and it gives a thorough explaination as to how to get that done.
With all of these amazing illustrations, the price of the book is worth it, but the commentary he offers (you could probably read all the words of the whole 380 page book in 2-3 hours, even much less) gives valuable advice as to how to further make your animations more realistic.
This book offers a complete library of many facial expressions, AND, most importantly, how to get them!
Too many pictures too little tutorials.......2000-04-30
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A History of Pianoforte Pedalling (Cambridge Musical Texts and Monographs)
David Rowland Manufacturer: Cambridge University Press ProductGroup: Book Binding: Paperback ASIN: 0521607515 |
Book Description
David Rowland traces the history of piano pedaling from its beginnings in the eighteenth century to its first maturity in the middle of the nineteenth century and beyond. Pedaling technique was a major feature of nineteenth-century piano performance and, coupled with new developments in piano structure, inspired many composers to write innovative works for the literature. Rowland examines this through the technique and music of composer-pianists such as Beethoven, Liszt, and Chopin and follows the transition from harpsichord and clavichord to piano. The book also includes an appendix of translated extracts from three well-known piano-pedaling tutors.Customer Reviews:
Much Needed Research.......2000-12-06
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A History of Pianoforte Pedalling.: An article from: Notes
Nicholas Temperley Manufacturer: Music Library Association, Inc. ProductGroup: Book Binding: Digital ASIN: B00093SEWO Release Date: 2005-07-28 |
Book Description
This digital document is an article from Notes, published by Music Library Association, Inc. on December 1, 1995. The length of the article is 883 words. The page length shown above is based on a typical 300-word page. The article is delivered in HTML format and is available in your Amazon.com Digital Locker immediately after purchase. You can view it with any web browser.
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The Awesome 3-D Puzzle Challenge
Ivan Moscovich Manufacturer: Sterling ProductGroup: Book Binding: Hardcover ASIN: 1402707096 |
Book Description
Customer Reviews:
Awesome is an accurate description.......2003-12-23
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Awesome 3-D Puzzle Challenge
Ivan Moscovich Manufacturer: Sterling ProductGroup: Book Binding: Hardcover ASIN: B000K2TO0U |
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The Awesome 3-D Puzzle Challenge
Ivan Moscovich Manufacturer: Sterling Pub Co Inc ProductGroup: Book Binding: Hardcover ASIN: B000OKVZ6E |
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Radical Marketing: From Harvard to Harley, Lessons from Ten That Broke the Rules and Made It Big
Sam Hill , and Glenn Rifkin Manufacturer: Collins ProductGroup: Book Binding: Paperback Similar Items:
ASIN: 0887309798 |
Amazon.com
So-called radical marketers stand out from the corporate crowd because they view the marketplace much differently from their more traditional peers. Not coincidentally, marketing consultant Sam Hill and business journalist Glenn Rifkin argue that the most advanced of these unorthodox companies--represented by diverse business ventures like Virgin Atlantic Airways, Iams pet food, Snap-on tools, and Samuel Adams beer--also tend to be wildly successful. In Radical Marketing, Hill and Rifkin examine these businesses and a half-dozen others with an eye toward the practices leading to their prosperity that could be adapted elsewhere. Some choices may raise eyebrows, such as the National Basketball Association (which lost half its 1998 to 1999 season to a contentious labor dispute) and the Grateful Dead rock band (long criticized for glorifying recreational drug use), but all nonetheless support the authors' hypotheses and reveal through detailed profiles and careful analyses precisely what their experiences offer other firms. Thankfully the authors end by explaining how such practices can be used also by mature companies in less freewheeling fields. --Howard RothmanBook Description
How did the Grateful Dead use its fanatical following to build a $100 millionbrand that still thrives today? How did upstart Boston Beer Company--makers of Sam Adams--prevail over rival Anheuser-Busch without an advertising budget? And how did lams create the premium pet food market and leap from $16 million to $600 million in sales in just fifteen years, while charging twice the price of competitor Ralston-Purina? The answer: radical marketing.
In this fresh, provocative book, Sam Hill and Glenn Rifkin identify the mar-keting strategies that have enabled ten innovative companies to emerge asindustry leaders. What do these organizations have in common? Each is intune emotionally with its customer base, allowing them to glean superior marketing insight without spending millions of dollars. Each is more focused on the big picture--growth and expansion--rather than short-term profits. And,despite their current success, each started out with little more than a passion for their product. Engrossing, informative, and invaluable, Radical Marketing demonstrates how any company, large or small, can achieve unprecedented success through inventive and revolutionary tactics.
Customer Reviews:
Not as Radical as they'd like to lhink.......2003-01-24
Citing organizations such as Snap-on Tools, Harvard Biz School, Boston Beer Company, Virgin Atlantic Airways, and the NBA, the authors build a solid case for anew breed of marketers with more intuition and vision than marketing education. The case studies are insightful and always entertaining. In fact, the chapter on Harley Davison's recovery from near bankruptcy in 1985 to $1.8 billion revenue and record profits in 1997 might just be worth the price of the book. Similarly, Jerry Garcia fans will love the well argued discussion of the Grateful Dead as radical marketers.
The books main weakness is its lack of concrete `next steps' for the aspiring radical marketer. It also has little to offer (outside of the case studies) for the already radical. If you read just one marketing book a year - skip this one. But, if you enjoy well-researched and entertaining case studies, `Radical Marketing' is definitely worth a look.
Marketing = Advertising = consumes huge amount of money ?.......2002-03-26
However, after you read this book, you will disagree with the above statement. It is because you will find that there are lots of other marketing strategies which are also very useful but do not cost so much money. This book gave you lots of ideas and examples about ¡§radical marketing¡¨ which would help you to build relationship with customers through different kind of strategies.
And I particularly agree with one of the rules mentioned by the author. That is the marketer should go out the office and interactive with the customers. Since customer is one of the most important ¡§assets¡¨ for the company. And the customers nowadays change rapidly. So it is very important for the marketer to interactive with the customers so as to understand the customer need or any changes of the customer needs. And actually, I think that this concept should not be only applied to ¡§radical marketing¡¨. Instead, all marketers should pay attention to this point and consider taking action.
Shorter will be better.......2001-10-27
Shorter will be better.......2001-10-21
helped me get business.......2001-02-08
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