Book Description
This collection of review lectures on topics in theoretical high energy physics has few rivals for clarity of exposition and depth of insight. Delivered over the past two decades at the International School of Subnuclear Physics in Erice, Sicily, the lectures help to organize and explain material that a the time existed in a confused state, scattered in the literature. At the time they were given they spread new ideas throughout the physics community and proved very popular as introductions to topics at the frontiers of research.
Customer Reviews:
A wonderful book to supplement one's QFT knowledge.......2003-08-04
This 400-page book contains eight lectures of varying length (some are quite long). The first two are not very useful, but the remainder of the book is wonderful. It covers topics like scale invariance, Callan-Symanzik (RG) equations, renormalization theory (Hepp's theorem), spontaneously broken symmetries, classical and quantum solitons, instantons (in QM and in gauge theories), and 1/N expansion. These are all useful topics and must be understood by those in the field, and yet not all of them are covered by ordinary quantum field theory books like Peskin & Schroeder. The style is very friendly and readable and includes a lot of endnotes, appendices, and references. This book does not "read" like Peskin/Schroeder or Weinberg or Itzykson/Zuber; those books don't read. This one does. The equations are easy to follow and this book showcases the strength of Coleman's pedagogical style. In fact I can vouch that the tone and content of these lectures serves as a close substitue for Coleman's lectures themselves. The topics were all basically developed in the 1970s, and were themselves all quite hot research areas before supersymmetry and string theory revolutionized high-energy physics. However, the majority of this book is not an anachronism -- the renormalization group, spontaneously broken symmetries, solitons, instantons, and 1/N expansion all pervade modern physics.
A Classic.......2003-05-17
Coleman is one of the best field theorists and a great lecturer. His style in both research and lectures can be summarized as "turning obvious into trivial". Every topic is presented in the simplest possible way without loss of deep insights, which makes the book extremely comprehensible. The chapter on instantons is absolutely classic.
unconventional QFT book.......2000-04-13
Many physicists say that Coleman is one of the great field theoriest in time. This is the collection of what he had lectured. Each chapter has own its importance. The advantage of the book is that he avoided the mathematical complication to explain the real physics. It is very unique feature in the QFT books. So you can get the concept of field theory without mathematical jargon which most students hate.
Book Description
BESM is inspired by the dynamic settings and stories found in a wide range of manga and anime shows, allowing players to create characters from any genre or sub-genre. Comedy or horror, fantasy or science-fiction, mecha action or passionate romance...if you can image it, you can play it. The critically acclaimed Tri-Stat System game mechanics are expanded and updated in this Third Edition, featuring archetype templates, new mecha rules, detailed weapon and vehicle creation, new magic options, and a comprehensive Attribute customization toolkit. Best of all, a bold and evocative dimension-hopping setting now complements the BESM rules... and unlimited adventures await you across the worlds of the Multiverse!
Customer Reviews:
Very good condition.......2007-06-09
It was in very good condition, came in a quick amount of time and Was very cheap about half off the retail price, while in the same condition you would find it, in any book store. I was very pleased with the order and if the seller has anything else in future, I would buy from him and suggest to others to buy from this seller.
Besm : The Third and Sadly Final Edition.......2007-03-26
BESM (Besm): How do I put this? This book is anything every GM, DM, Storyteller, or player could hope for. This book makes any storyline possible, any ability ever imagined can be done, this book is as limitless as the genre its about. Keep in mind this comes at a minor price. This is really not a beginners book into role-playing. Although it does give you a grasp of role playing if you are not used to complicated rolling procedures it shouldnt be used as a game book. If that is the case, it still makes a great resource book for comming up with stories. If you wish to put the time into it to make it your primary book it can be most worth it.
The best edition of a fantastic system.......2007-01-31
Big Eyes Small Mouth has gotten even better.
For those who enjoyed the tweaks made to the 2nd edition, these words may be hard to believe, but trust me, it's true. With the newest edition of their anime-inspired role-playing game system, Mark C. MacKinnon and David Pulver have created what is at once both an incredibly streamlined, simple, and fun game, and also a deeply complex, customizable, and rich gaming experience.
First, the TriStat system, what the original BESM was built on (using the three stats of Body, Mind, and Soul to build a character and make rolls) has been changed to a roll-high rather than roll-low system. Instead of trying to roll under a number, you're now trying roll above it, making the game more intuitive and accessable for afficionados of other games like D&D and GURPS. Most everything else will be similar however. You still get a set number of points with which to buy your stats, collect Attributes and Skills (which have now been more integrated, nixing the need to load up on 6 levels of Highly Skilled in order to have a competent character), and get bonus points with Defects.
The changes made to these standbys are mostly "more of everything." You start out with more points than ever before, so most things cost more. However, you also have a broader spectrum of powerful attributes from which to choose, with effects that you can either customize (creating anything from a powerful magic artifact to a highly-evolved AI in your spy gear) or can leave completely alone if you don't want to fuss with the rules. Constant notes (titled "Keep it Simple") are made throughout the book of ways to streamline the experience to make it less complicated, even allowing for near-diceless playing (by "taking 6" instead of actually rolling).
Combat has been expanded as well, with more Armour options (including expanded Shield mechanics for defense), more information on performing wild stunts (in or out of vehicles), and several tactical options like going all defensive (to gain a bonus by not attacking) or holding your action until triggered by your enemy (allowing you break their stride during an attack). Many elements that used to be seperated are now combined to allow for less confusion (Kensei and Gun Bunny are now all "Combat Techniques," so you Munchkins don't have to spend twice the points to be able to wield both two swords AND two guns), and features like "Targeted" abilities allow you to gain bonuses when facing certain foes with certain weapons.
Magic has also recived an overhaul, with powers being divided into Dynamic Powers or bought individually as abilites (Flight, Mind Control, etc.), or even created using customizable attributes with enhancements, defects, and even some spell and spellcaster templates (Want a targeted beam of holy destruction to smite your enemies? You got it, and if you don't like the example in the book, make up your own).
Additionally, there are more options than ever for items, character classes and races (more than 40 templates are provided for classes and races in 3rd Edition like Half-Orcs, cat-girl Nekojin, Mercenaries, Students, and Demon Hunters), and, most importantly, setting.
Skills now have even more genre options (new examples include Historical: Steampunk, Modern Day: Superhero, and Historical: Ancient Greece/Rome) leading to even more options for customizing the setting of your game. In addition, BESM now has an official setting - the Anime Multiverse, seven interconnected worlds linked by the Cosmic Web and joined by World Gates. Earth is joined by the demon world Bazaroth, the high-fantasy Ikaris, the space-operatic Cathedral, and several others. You could start as a highschool studen on earth and end up as a space pirate rebelling against the Galatic Trade Authority in the Interstellar Diaspora.
Game Masters and players can either absorb all of this information for vast and almost-endlessly complex world-hopping adventures using loosely-canonized plot elements, or can just roll up a few basic characters for a simple game, or literally anything in-between. With BESM 3e, the creators have literally placed all of the power to create as complex or as simple a game in your hands, all using the same intuitive and easy-to learn mechanics and loveable style that made BESM a hit years ago.
So what are you waiting for? There's whole worlds out there to discover.
Positively Love it!.......2002-12-17
What can I say Big Eyes, Small mouth was like a gift from the gods. I was over at my brothers place for a weekend and he told me about this game. At that moment I made it my quest to get this book. You see I am a huge Otaku (Anime Fan). Well a roleplaying game that you get to roleplay an anime character well how could I not want to get it. I am also a very big person in RPGs as well I have been role playing for 12 years. Played Vampire, D&D 2ed & 3rd, Kindred of the east, Chtulhu, and others not going to name them all. But this RPG I now love more then all the others. The types of Genres and settings are limitless and the only limit you have is your own imagination. You can play anything from Big giant Mecha battles like you see in Robotech, Macross, and VOLTRON!! All the way to your supernatural horrors to even your fantasy worlds like D&D you could even have a game like Vampire. The Characters aren't limited to Races or classes like most games are. Its a very wonderful game. I recommend anyone who is creative and who loves anime to purchase this book. I even have people who hate anime interested in this game and they enjoy playing it. So buy a copy of this book you won't be disappointed.
Anime Rpgs for all.......2002-06-02
I liked the book it makes it easy to create a rpg based of any kinda anime. The ruels are easy and simple. I've even started applying the weapon flaw rules to my D20 games
Average customer rating:
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Pequena Gran Enciclopedia de Los Chistes, La - Segunda Edicion
Joseph Rosenbloom , and
Daniel Samoilovich
Manufacturer: Ediciones de Mente
ProductGroup: Book
Binding: Paperback
General
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ASIN: 987124407X |
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La Pequena Gran Enciclopedia de Los Chistes
Joseph Rosenbloom , and
Daniel Samoilovich
Manufacturer: Juegos & Co Ed. de Mente
ProductGroup: Book
Binding: Paperback
General
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ASIN: 9507650741 |
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P. G. Wodehouse and Hollywood: Screenwriting, Satires and Adaptations
Brian Taves
Manufacturer: McFarland & Company, Inc., Publishers
ProductGroup: Book
Binding: Paperback
Movie Directors
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Satire, Classic
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Adaptations
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ASIN: 0786422882 |
Product Description
Beloved British humorist P.G. Wodehouse produced a wealth of literature in his lengthy career, contributing novels, short stories, plays, lyrics and essays to the canon of comic writing. His work in film and television included two stints as a screenwriter, and his stories have been the basis for more than 150 film and television productions. He also wrote several novels and essays about Hollywood, often satirizing the city and its entertainment magnates. This book studies P.G. Wodehouses extensive, but often overlooked, relationship with Tinsel Town. The book is arranged chronologically, covering Wodehouses Hollywood career from his early efforts in silent film, to his later contributions in television, to his work adapted posthumously for the screen. It includes a discussion of his internment in occupied France and how his brief appearances on German radio, which he intended as a way of communicating with concerned fans in America, led to his forced separation from his homeland and his assumption of American citizenship in 1955. Reflecting Wodehouses international appeal, the book cites both British and American sources and explains differences between international anthologies, performances and broadcasts of his work. Also included are a comprehensive, detailed list of Wodehouses stories and articles about Hollywood, and a complete filmography of motion picture and television works to which he contributed or which were based on his stories.
Book Description
BradyGames' True Crime: Streets of L.A. Official Strategy Guide provides a comprehensive walkthrough to help players learn how to experience every moment of gameplay, from alternate cinematics to alternate missions. Detailed maps to cruise the streets as if players were born and raised in the city of Los Angeles. Upgrades of all kinds--weapons, vehicles, and fighting skills--it's all inside!
This Signature Series guide features exclusive extras such as a concept art gallery and actual California Police Dispatch Codes! Plus, a cool 2-sided poster with maps for every Upgrade Location on one side and an Episode Summary showing how to reach every mission on the other, is also included!
Book Description
"Leadership is personal. It's not about the corporation, the community, or the country. It's about you. If people don't believe in the messenger, they won't believe the message. If people don't believe in you, they won't believe in what you say. And if it's about you, then it's about your beliefs, your values, your principles."— from Credibility
In this best-selling book, Kouzes and Posner (authors of The Leadership Challenge), explain why leadership is above all a relationship, with credibility as the cornerstone. They provide rich examples of real managers in action and reveal the six key disciplines and related practices that strengthen a leader's capacity for developing and sustaining credibility. Kouzes and Posner show how leaders can encourage greater initiative, risk-taking, and productivity by demonstrating trust in employees and resolving conflicts on the basis of principles, not positions.
Customer Reviews:
Great Book!.......2007-09-25
This book is excellent. That is not only my opinion, but the opinion of numerous colleagues who have read the book based on my recommendation. Trust (credibility) is an absolutely critical attribute for an effective leader. This book covers all the bases with regard to gaining, maintaining, and restoring credibility. I highly recommend this book to everyone who is in any position of leadership.
Leadership is still a Relationship.......2007-08-28
Starting with the headline, 'Leadership is a Relationship'; Authors Kouzes & Posner demonstrate that Credibility is the foundation of any sound relationship, but particularly between leaders and their constituents. Using credibility to represent a combination of admired leadership characteristics - honest, forward-looking, inspiring, and competent, etc. - the authors of "The Leadership Challenge" declare the six disciplines of credibility to be:
1. Discovering your self
2. Appreciating constituents
3. Affirming shared values
4. Developing capacity
5. Serving a purpose
6. Sustaining hope
The authors then devote a chapter to each of these disciplines, first providing definitional understanding, before outlining steps for developing the discipline.
Although the original writing of this book is about 15 years old, the message is more important today than ever. As defined in this book, leadership credibility is much the same as `trust' in the recently published book, The SPEED of Trust: The One Thing that Changes Everything by Stephen M. R. Covey. Both of the books should leave you with a clear understanding that; leadership is relational, this trust/credibility component is crucial, it all starts with knowing and being responsible for who you are, and purpose is its heart. Not a bad success formula for any relationship, business or otherwise. This book is recommended for anyone wanting to learn the underpinnings of relationships.
book for corporate america.......2007-01-09
Book is in great condition. No delivery issues to note.
Needs Freshening.......2005-10-27
Kouzes and Posner do a good job of outlining the importance of Credility to leadership, but this book could use a post-September-11 update. Especially in light of such serious and public, ethical bumbling as Enron and Global Crossing, the authors' advice often sounds candy-coated and overly optimistic. Developing credibility as a leader is a complex process, and is even more important in today's celebrity CEO climate. The book overlooks that fact that a leader can appear credible to one group but not to another, furthering divisiveness in an organization. (See American politics for more information.) But, the book does a good service by making us think about what it means to be credible, honest and ethical in business, which is something that is often deep below the surface of everyday operations. Aspiring to what is written in this book is an admirable goal for any leader.
Thumbs up!.......2005-06-25
Credibility is a leadership book based on the thought that through honesty, competence, and valuing people, leaders can be most effective. When credible leadership exists, people have a strong desire to follow their leaders, not just because they have to, but because they want to. When employees are committed to their leader, they are committed to the success of their company as well.
The book is easy to read and presents many interesting case studies and profiles of companies and leaders who apply this philosophy. Divided into sections, the book explains the six disciplines of credibility: discovering yourself, appreciating constituents, affirming shared values, developing capacity, serving a purpose, and sustaining hope. Useful applications of the theory and "next step" action plans are provided to help readers gain credibility in their own leadership roles. Unfortunately the book is a bit dated, as it was published in 1993.
Books:
- Beauty in Arabic Culture (Princeton Series on the Middle East)
- Beijing 798: Reflections On Art, Architecture And Society In China
- Ben Nicholson
- Boccherini's Body: An Essay in Carnal Musicology
- California Impressionists
- Childhood Revealed: Art Expressing Pain, Discovery & Hope
- Children's Art: Development of Intention
- Color Secrets for Glowing Oil Paintings
- Conceptual Art and Painting: Further Essays on Art & Language
- Connections: The Geometric Bridge Between Art and Science
Books Index
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