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License to Drive: New Jersey (License to Drive)
Alliance for Safe Driving
Manufacturer: Cengage Delmar Learning
ProductGroup: Book
Binding: Hardcover
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Driver's Education
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ASIN: 0766822818 |
Book Description
License to Drive offers you a totally integrated solution to driver education. Using a realistic approach, it covers all major driver education issues, with an emphasis on safety and defensive driving that will appeal to all new drivers. The focus is on practical solutions to everyday situations, with thoughtful coverage of such subjects as driving under the influence, sharing the road, challenging driving conditions and "road rage". The Annotated Teacher's Edition includes an Activity Disk that instructors can use for additional assignments or give to students to use themselves. There are also five videotapes that tie directly to the text content.
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New Jersey is sued for letting unfit, elderly man drive.: An article from: Trial
Rebecca Porter
Manufacturer: Association of Trial Lawyers of America
ProductGroup: Book
Binding: Digital
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ASIN: B00082DVLU
Release Date: 2005-07-31 |
Book Description
This digital document is an article from Trial, published by Association of Trial Lawyers of America on October 1, 2003. The length of the article is 1112 words. The page length shown above is based on a typical 300-word page. The article is delivered in HTML format and is available in your Amazon.com Digital Locker immediately after purchase. You can view it with any web browser.
Citation Details
Title: New Jersey is sued for letting unfit, elderly man drive.
Author: Rebecca Porter
Publication:
Trial (Magazine/Journal)
Date: October 1, 2003
Publisher: Association of Trial Lawyers of America
Volume: 39
Issue: 10
Page: 12(2)
Distributed by Thomson Gale
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Economy and Organization: Indian Institutions under the Neoliberal Regime
Manufacturer: Sage Publications Pvt. Ltd
ProductGroup: Book
Binding: Hardcover
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ASIN: 0761993339 |
Book Description
This book explores the wide variety of forms of economic organization which have developed in India over the last century, from conventional joint-stock firms to household and family structures.
Amiya Kumar Gagchi analyzes actual and intended results of economic policies pursued after the neoliberal reforms of 1991; examines the peculiarities of economic organization in less developed countries in a principal-agent framework; and presents detailed case studies of the leather and knitwear industries
In the final section, the author explores: the oligopolistic nature of large firms; the behaviour of big firms in response to economic reforms; subcontracting relations in industrial cities; and the relationship between industry and research institutions.
Book Description
This digital document is an article from Journal of Contemporary Asia, published by Journal of Contemporary Asia Publishers on October 1, 2000. The length of the article is 1147 words. The page length shown above is based on a typical 300-word page. The article is delivered in HTML format and is available in your Amazon.com Digital Locker immediately after purchase. You can view it with any web browser.
Citation Details
Title: ECONOMY AND ORGANIZATION: INDIAN INSTITUTIONS UNDER THE NEOLIBERAL REGIME.(Review) (book review)
Author: Bruce McFarlane
Publication:
Journal of Contemporary Asia (Refereed)
Date: October 1, 2000
Publisher: Journal of Contemporary Asia Publishers
Volume: 30
Issue: 4
Page: 598
Article Type: Book Review
Distributed by Thomson Gale
Book Description
Turd Ferguson & the Sausage Party is an uncensored guide to college slang that offers a steaming, no-holds-barred pile of campus life.
Would you rather be a sonny or a wedge? Does a turkey dump have anything to do with dropping the kids off at the pool? And most importantly, who's Turd Ferguson and what's he doing at a sausage party?
Authors Ben Applebaum and Derrick Pittman have all the answers and much more in this hilarious collection of actual terms pulled from the thousands of submissions to CollegeStories.com.
This book is packed with hundreds of terms, real stories, illustrations and even some semi-rational advice. It's a perfect way to prepare for the big leap from high school or to bone up on the newest slang once you're in college.
Turd Ferguson & the Sausage Party is a must for every bookshelf, care package, and bathroom stall.
Customer Reviews:
Laughed so hard I peed my pants!.......2004-08-17
Reading Turd Ferguson brought back a ton of hilarious college memories - definitely a hysterical reminder of college life. This book is perfect for anyone who went to college, who plans on going to college, who thinks about college, who lives near a college - you get my drift. Go out and buy this book!
Hilarious.......2004-05-13
Ben and Derrick serve up a manure-pile serving of the best college slang dervied from their site - CollegeStories.com. I've been a fan of the site for a while (hey - anything that originates from Wake Forest University has to be pretty damn good). The stories are hilarious and addictive to read. Buy their book for some good laughs.
Turd Ferguson ... Man, Myth & Legend.......2004-05-07
With their new book "Turd Ferguson," the editors of collegestories.com take college slang to the level of high art. A delicious blend of the lowbrow and the highbrow, "Turd Ferguson" covers an impressive range of college
terms, from Greek life to studying, bathroom humor to dating. Whether you're a recent grad looking to reminisce or an incoming freshman hoping to learn the lingo, "Turd Ferguson" is guaranteed to leave you in stiches. Highly recommended.
A Pledge Requirement.......2004-04-21
Fraternity Pledges should be required to have this resource on their bookshelves, next to Webster's, Bartlett's, and Cliff's Notes. These two authors will have you in stitches recalling (or trying to forget) all of these terms!
Pulitzer Prize...?? Well, no but still funny........2004-04-12
These two authors have a great website "collegestories.com" and I was very excited to see they finally published a book. Some of the slang they have written here is just hilarious. If you're looking for Hawthorne, or Dickens hit your back button, but if you're looking for basic crude, hysterical humor check this book out!
Customer Reviews:
An impressive guide to Mozart's music.......2005-05-03
With the 250th anniversary of Mozart's birthday in 2006, the music world's attention will again turn to the great composer from Salzburg - and this most-impressive book can serve as a guide to exploring the deeper recesses of Mozart's huge output of music(some 636 compositions). This is one of the finest - and certainly most complete - guides to Mozart's music in print. It is monumental in scope, scholarly in its research yet friendly in its prose. In "The Compleat Mozart," this enormous output (for 35 short years) is broken down into 15 categories:
VOCAL MUSIC
1. Music for the Catholic Church
2. Cantatas and Oratorios
3. Masonic Music
4. Theater Music
5. Concert Arias, Duets, Trios and Quartets
6. Songs and Vocal Ensembles
7. Canons
INSTRUMENTAL MUSIC
8. Church Sonatas
9. Concertos
10. Symphonies
11. Dances
12. Serenades, Divertimentos and Marches
13. Chamber Music
14. Chamber Music with Keyboard
15. Solo Keyboard Music
And within each of the above categories are many sub-categories (such as quintets, quartet, trios and duos for chamber music). So, it is easy to see why this book is called "The Compleat Mozart." You will find notes here on not only the more well-known genres and works but also the more obscure ones not found in most other books on Mozart (such as dances, masonic music, divertimenti, concert arias).
For each of the 15 categories, the authors first set the historical stage with some fascinating story telling of interesting background events and circumstances of Mozart's life surrounding the compositions. In this, Mozart's musical development as a composer is carefully traced from the first works to the late works with thoughtful analysis and curiously-detailed ancedotes. Then, each work is taken individually in order of its Kochel number, giving first the date and circumstances of composition then elaborating on the music within the various movements (musical forms, uniquenesses, significance, "firsts" etc). There is a good balance between the historical context and "program notes" - although at times there is a bit more on details like first publication and performance that might not be as interesting to some. There are also two pages of explanation of the Kochel System of numbering. With such details, one might expect such a book as this to be overly technical and dry; however, "The Complaet Mozart" is anything but this. There are plenty of fascinating and colorful details of Mozart's life and revealing personal quotations from his many letters to keep a flow more like a good novel. Also, the many nice illustrations of people, places and instruments add variety and help break up pages of pure text.
Other recommended books on Mozart's music that give lots of musical analysis are: (1) David Hurwitz' excellent 2005 book on Mozart (Unlocking the Masters Series), (2) Melvin Berger's "Guide to Chamber Music," (3) Steinberg's "The Concerto" and "The Symphony" and (4) Robert Harris' "What to Listen for in Mozart." These books all give a more detailed "play-by-play" of the major works where "The Compleat Mozart" gives more depth of the history and comprehensiveness of works covered. Each has its strength and scope, but the true Mozart afficianato should not be without this monumental and complete guide. It is a prestigious reference work that makes a fine lifelong investment for one's classical library (its not going out of style anytime soon). Additionally, the hardcover binding, thick paper, easy-to-read typeset and attractive layout are all really high quality and most attractive to satisfy the most discriminating bibliophile. It even feels special to hold and never ceases to inspire. Most recommended, especially as a way to expand one's horizons beyond the core repertoire. 5 stars (not 4).
Best 1-volume synopsis of all of the Master's works.......2001-11-26
And that about says it all. Some pieces are graced by a paragraph, and some (Sym. 41, various opera) by a couple of pages. I won't let this book go (along with Alfred Einstein's study); I consult it all the time before listening and purchasing Mozart music. I find the reviews right on. I wholeheartedly recommend this book.
extremely informative book.......2000-03-29
I have been doing a major project at school which Mozart and his life are a base. My teacher ordered this book for our use and i was enthralled by it. I have always been a fan of mozart and there is not much that i don't already know about, but this book is one of the best i have read. The information is absolute in its entirety. A little slow on the uptake, but once you are in, you are held in its power.
Average customer rating:
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Stereotyping: The Politics of Representation
Michael Pickering
Manufacturer: Palgrave Macmillan
ProductGroup: Book
Binding: Paperback
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Communication Research: Strategies and Sources (with InfoTrac®)
ASIN: 0333772105 |
Book Description
Stereotyping stands in need of serious re-appraisal. This book provides a critical assessment of the concept and its use in the social sciences, considering its theoretical basis and historical development and linking these closely to the concept of the "Other". As the first sustained book-length treatment of stereotyping in either sociology or media and cultural studies, the text embraces such key topics as nationalism and national identity, gender, racism and imperialism, normality and social order, and the figure of the stranger in the modern city. It is interdisciplinary, moving between sociology, social psychology, cultural history, psychoanalysis, and postcolonial theory, and offers an indispensable examination of the roots of prejudice and bigotry in modern societies.
Average customer rating:
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Ballroom Dance American Style: Smooth, Rhythm, Latin
Shirley Rushing , and
Patrick McMillan
Manufacturer: Eddie Bowers Publishing Company, Incorporated
ProductGroup: Book
Binding: Paperback
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ASIN: 0945483589 |
Average customer rating:
- Not for beginner's
- Great for the beginning programmer.
- Well written, but source code in book is wrong.
- Great book!
- A note from the author
|
Beginner's Guide to DarkBASIC Game Programming (Game Development)
Jonathan S. Harbour , and
Joshua Smith
Manufacturer: Course Technology PTR
ProductGroup: Book
Binding: Paperback
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DarkBASIC Professional
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DarkBASIC 3D Games Creator
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DarkBASIC Pro Game Programming, Second Edition
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Game Programming for Teens (Game Programming)
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Game Art for Teens (Game Development Series)
ASIN: 1592000096 |
Book Description
You?re interested in programming games, but you don?t know where to begin. Beginner?s Guide to DarkBASIC Game Programming is here to help. You?ll be programming games in no time? and with DarkBASIC, you?ll be amazed at how little code you have to write! DarkBASIC features more than a thousand commands geared toward game development, giving you a powerful tool as you put your newfound skills into practice. You?ll get coverage of both DarkBASIC and DarkBASIC Professional, as well as the complete DarkBASIC Language Reference on CD. This completely self- contained book is designed to give you all of the skills you need to begin an amazing journey into the world of game development.
Customer Reviews:
Not for beginner's.......2007-06-01
For all those folks out there that don't know how to program and plan on using this book to learn programming - specifically game programming, my advice - DON'T. Programming concepts are not explained in enough depth to be useful. There is a process that takes place in a programmer's mind as one develops a feel for converting ideas into programs...and the book in no way helps to pave the neurons along that much needed path.
The author uses commands in examples before explaining their use and purpose. There are too many "huh?" moments. The long and interesting programs are presented with no discussion in the text about how it works! (Bigger "HUH!") If the book was actually intended for a more advanced programmer, then many pages were wasted in a half-hearted attempt to teach someone how to program. The book feels more like an annotation of the user's manual rather than concepts about building games using the DarkBASIC scripting language. I can't recommend this version of the book, especially since the cost of a used copy seems rather high for what you `ain't' gonna get.
Great for the beginning programmer........2005-08-25
I was excited to get this book, and, after reading it, I am happy to say it was worth every penny!
I especially liked the way the early chapters catered to the beginning programmer. I would recommend this book to anyone who has never programmed before, but, wants to learn. The authors never talk down to you or go over your head with the specific topics.
Even though I have programmed before, I was new to DarkBASIC, and, even though I still don't know everything there is to know about DB, at least I have a solid foundation to build on.
Regarding others criticisms of this book, sure there were some source code inconsistencies, but, if you followed the book you could have easily corrected them yourself, think of it as a bonus test of your new skills. If you thought the book was too simplistic, then, it wasn't for you anyway, so why did you buy it?
You won't be an expert after you finish this book, but, you will know enough to write some pretty decent games. The next logical step after reading this book is to logon to the DarkBASIC website, and, start reading some of the advanced 3D tutorials there. Also please make sure you read the forums, there are a lot of helpful programmers there always willing to lend a hand.
I hope the authors will follow up this book with the "Advanced Guide to DarkBASIC Game Programming".
Well written, but source code in book is wrong........2005-03-19
I love this book, and I feel it is very well written. The author gives pretty good examples and explains the code that he writes line by line. Perfect for the beginner.
However, nothing frustrates me more than a programming book with source code that does not work. It is very discouraging! What is the use of writing a book with bad source code? Programmers, especially beginners, look forward to the end of every chapter so they can try out their newly learned skills, and work with the end of chapter project. Now I know typos happen from time to time. Usually the correct code will either be on the CD or a support webpage with the company that published. Nope, the source code on the CD was also incorrect. Premiere Books doesn't offer a support website with up to date source code. Sad. I guess there is no QA process with writing tech manuals, eh?
Great book!.......2005-01-24
Even tho this book got some negative reviews, I just knew that a 700+ page book would have to teach something. I will admit that the beginning of the book does make you wonder how so many words can say so little, but after you get past that part, the book is great. I've programmed in Basic on my Commodore computer and used QBasic and Blitz Basic on my PC, and just discovered and purchased DarkBasic and it looks like it's going to be awesome! But the book that comes with the DarkBasic program really only describes the commands. You'd have to download the examples and print them out to learn how to program. Even it you do that, I'd still recomment getting this book, because I like to learn from more than one source.
The CD that comes with the book is also terrific. It's jammed packed with all the source code from the book, and has many completed games and demos of programs. I can't imagine learning DarkBasic without this book!
A note from the author.......2005-01-13
"Congratulations, you have just found the one and only book you will need to learn the basics of game programming!"
I decided to comment on this book (now 2 years after release) in order to clear up some misconceptions about it. We had to choose between two approaches for this book, to either follow the goal we set out to meet with this book, or to truly delve into the capabilities of DarkBasic. The publisher wanted an entry-level book for their game development series, so this book filled that role. As the title suggests, this is a "Beginner's Guide" to game programming. The title is somewhat confusing because DarkBasic is the tool we used, not the focus of the book. DarkBasic was just the means for teaching this course in game programming--for an audience with absolutely no experience. This book is being used as a first-semester textbook in some middle and high schools.
The unfortunate result of this decision is that DarkBasic fans wanted more of a comprehensive manual for DarkBasic, something to show them how to take advantage of the advanced features of DarkBasic. But what you must understand is that DarkBasic Pro was not even released yet when we completed this book. We had to struggle to queeze in DBPro support at the last minute before the book was printed. Most of the projects in the book are available on the CD-ROM for DBPro as well, with code changes made to suit those programs for DBPro. Most of the code from DarkBasic does run fine in DBPro without modification.
To address some of the harshest reviewers, I will say this: Look at the title; what did you expect, to learn how to write Quake III by reading this book? The title is not "Quake III Programming with DarkBasic" is it? It says "Beginner's Guide". Look at the title again--if it doesn't meet your needs, then the fault is your own for making a poor decision. I find that the same sort of people who complain about this book are the same people who will tell a beginner to "RTFM" instead of trying to be helpful--and I disagree with that attitude. To be honest, if you have enough experience to complain about the content of this book, then it was clearly not written for you, and the fault is your own. I would not buy a C primer if I already know C--and then complain about it! This book's title is all you need to judge whether you will benefit from reading it.
That explanation aside, I hope you will see this book for what it is, not what you want it to be. This book succeeds as a "Beginner's Guide" to game programming first and foremost, and secondly, as a DarkBasic reference (note that a language reference is available on the CD-ROM). The last chapter teaches you how to write your own 3D multiplayer car combat game called Crazy Carnage, which you can play against a friend over the Internet.
If you are a complete beginner, I think you will enjoy this book, because it is very patient, moves along at a slow pace, and describes the basic concepts of computer science like a mentor tutoring an apprentice. I think you will enjoy the nature of this book if you are in need of a no-pressure introduction to programming--because the CD-ROM includes a trial version of DarkBasic.
The Foreword by Lee Bamber--the creator of DarkBASIC--describes the goal of this book succinctly well: "Let's suppose a few years from now a programmer working for a game company...will mention the early days, and how a little-known language called DarkBASIC inspired him to great things. Might that programmer be you?"
"Will YOU write the next blockbuster game with DarkBASIC?" Take a look at the table of contents below to see the subjects that you will learn about in this book.
Part I: The Basics of Computer Programming
1: Welcome to DarkBASIC
2: Introduction to Computer Programming
3: Basic Commands, Variables, and Data Types
4: Characters, Strings, and Text Output
5: Looping Commands
6: Making Programs Think: Branching Statements and Subroutines
7: More Power To The Numbers: Data Sequences and Arrays
8: Number Crunching: Mathematical and Relational Operators and Commands
Part II: Game Fundamentals: Graphics, Sound, Input Devices, and File Access
9: Basic Graphics Commands
10: Game Graphics: Learning To Use Bitmaps
11: The Art of Using Animated Sprites for 2D Games
12: Programming the Keyboard, Mouse, and Joystick
13: Adding Sound Effects To Your Game
14: Playing Some Tunes: CD Audio, MIDI, and MP3 Music
15: Loading and Saving Information Using Files
16: Playing Intro Movies and Cut-Scenes
Part III: Advanced Topics: 3D Graphics and Multiplayer Programming
17: Fundamentals of 3D Graphics Programming
18: Multiplayer Programming: The Crazy CARnage Game
Books:
- One Hour Whiz: Interviewing
- Proud to Be an Okie: Cultural Politics, Country Music, and Migration to Southern California (American Crossroads)
- Psychometric Testing: 1000 Ways to assess your personality, creativity, intelligence and lateral thinking
- Quick Prep Careers: Good Jobs in 1 Year or Less
- Readymade Interview Questions
- Recording Your Family History: A Guide to Preserving Oral History With Videotape, Audiotape, Suggested Topics, and Questions, Interview Techniques
- Resumes, Cover-Letters and Interviewing: Setting the Stage for Success
- South Florida Job Source - The Only Source You Need to Land the Job of Your Choice In South Florida
- Specialty Occupational Outlook: Trade & Technical
- Standard Occupational Classification Manual 2002: Based on Information from the U.S. Office of Management and Budget
Books Index
Books Home
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