Empresas de Restauracion Alimentaria: Un Sistema de Gestion Global
Average customer rating: Not rated
    Empresas de Restauracion Alimentaria: Un Sistema de Gestion Global
    Maria del Mar Araluce Letamendia
    Manufacturer: Diaz de Santos
    ProductGroup: Book
    Binding: Paperback

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    ASIN: 8479784601

    Public Deficits: A Comparative Study of Their Economic and Political Consequences in Britain, Canada, Germany and the United States (Perspectives in Comparative Politics)
    Average customer rating: 2 out of 5 stars
    • Pay attention, if you want to read
    Public Deficits: A Comparative Study of Their Economic and Political Consequences in Britain, Canada, Germany and the United States (Perspectives in Comparative Politics)
    Roland Sturm , and Markus M. Muller
    Manufacturer: Addison Wesley Publishing Company
    ProductGroup: Book
    Binding: Paperback

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    ASIN: 0582253438

    Customer Reviews:

    2 out of 5 stars Pay attention, if you want to read.......2000-05-01

    If you want to know the basic history of public deficits in these countries, I recommend this book. This book is a good introduction to a comparative study of political trial to lessen public deficits. But in spite of its subtitle, you can't get information of ' Economic and Political Consequences' of public deficits from this book. This book consists of 6 chapters. Each chapter (except 1st chapter and last chapter) deals a country survey. Each chapter consists of 5 sections ('The history of the deficit problem', 'The institutional framework for decisions on the deficit', 'The debt crisis in perspective', 'Deficit control policies' and 'Deficits the (country's name) experience').

    Adultos a la Fuerza: La Explotacion Laboral de la Infancia (Documentos Intermon)
    Average customer rating: Not rated
      Adultos a la Fuerza: La Explotacion Laboral de la Infancia (Documentos Intermon)
      Marta Arias Robles
      Manufacturer: Intermon Fundacion Para El Tercer Mundo
      ProductGroup: Book
      Binding: Paperback

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      ASIN: 8480633247

      Bill & Al's Excellent Adventure : A Paper Doll Book -
      Average customer rating: Not rated
        Bill & Al's Excellent Adventure : A Paper Doll Book -
        Doug Mayer -
        Manufacturer: St. Martin's Press -
        ProductGroup: Book
        Binding: Paperback
        ASIN: B000OMQ3A0
        Bill & Al's Excellent Adventure: A Paper Doll Book
        Average customer rating: 5 out of 5 stars
        • VERY HUMEROUS !
        • An absolute great gift for expatriot friends
        Bill & Al's Excellent Adventure: A Paper Doll Book
        Jim Becker , and Andy Mayer
        Manufacturer: St Martins Pr
        ProductGroup: Book
        Binding: Paperback

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        ASIN: 0312104278

        Customer Reviews:

        5 out of 5 stars VERY HUMEROUS !.......2002-05-16

        This is a very funny book, bought as teenager and still enjoy reading for a laugh! Never seen a presidential book quite like this! The outfits for the paper dolls are very funny!

        5 out of 5 stars An absolute great gift for expatriot friends.......1997-02-10

        Bill & Al's Excellent Adventure : A Paper Doll Book takes a humorous stab at the top dogs in the White House, the Clintons and the Gores, by casting them as punch-out paper dolls. If you're in the market for a gag gift, particularly for friends living overseas or anyone remotely interested in Federal politics, I would highly recommend this book. The wardrobes are great and you do not have to be highly literate or politically astute to enjoy it immensely. We received this book as a gift from friends in Washington DC and we use it as a coffee table book. Our Australian friends all get a charge out of it, and it reminds us that we probably aren't missing any serious political development with historical significance by living offshore. It's truly an argument for abstaining from voting in US Federal elections all by itself. I would recommend keeping this book 'out of reach' if there are any pre-pubescent male children living in your house, or run the risk of them developing crushes on the 'White House Wives'.
        Bill and Al's Excellent Adventure: A Paper Doll Book
        Average customer rating: Not rated
          Bill and Al's Excellent Adventure: A Paper Doll Book
          Doug Mayer , Andy Mayer , Jim Becker , and Andrew Mayer
          Manufacturer: St Martins Pr
          ProductGroup: Book
          Binding: Paperback

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          ASIN: 0312142862
          BILL AND AL'S EXCELLENT ADVENTURE A PAPER DOLL BOOK
          Average customer rating: Not rated
            BILL AND AL'S EXCELLENT ADVENTURE A PAPER DOLL BOOK
            Doug et al Mayer
            Manufacturer: St Martins Pr
            ProductGroup: Book
            Binding: Paperback
            ASIN: B000OTHQS6

            Ultimate Survival Guide for the New Music Industry: A Handbook for Hell
            Average customer rating: 4.5 out of 5 stars
            • One of The Best If Not THE best Out There
            • A good reference guide
            • Good information
            • Handbook a must have when entering the gates of the industry
            • Unbelievable!
            Ultimate Survival Guide for the New Music Industry: A Handbook for Hell
            Justin Goldberg
            Manufacturer: Lone Eagle
            ProductGroup: Book
            Binding: Paperback

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            Similar Items:
            1. All You Need To Know About the Music Business: 6th Edition All You Need To Know About the Music Business: 6th Edition
            2. What They'll Never Tell You About the Music Business: The Myths, Secrets, Lies (& a Few Truths) What They'll Never Tell You About the Music Business: The Myths, Secrets, Lies (& a Few Truths)
            3. Start and Run Your Own Record Label, Revised and Expanded Edition Start and Run Your Own Record Label, Revised and Expanded Edition
            4. This Business of Music Marketing and Promotion, Revised and Updated Edition This Business of Music Marketing and Promotion, Revised and Updated Edition
            5. I Don't Need a Record Deal!: Your Survival Guide for the Indie Music Revolution I Don't Need a Record Deal!: Your Survival Guide for the Indie Music Revolution

            ASIN: 1580650481

            Book Description

            From setting up an indie label to shopping songs and gaining airplay and getting signed (or not), these invaluable insights are vividly documented in a detailed, informative guide to creating a career in music.

            Customer Reviews:

            5 out of 5 stars One of The Best If Not THE best Out There.......2006-11-02

            This book by Justin Goldberg is one of the best books on the independent music and the music industry out there. This book is head and shoulders above the competition. What makes this book so great is that is broken down into chapters of important aspects of the industry and most importantly each chapter contains numerous interviews from industry executives about their thoughts and experiences on the subject. Only aperson as well connected as Goldberg could have gathered and harnessed this much knowledge in one book. Just when you think this book can't get any better it has a CD Rom included with it. The CD ROM is a database of music contacts that is unparalleled. Any contact you need in the music industry is on that CD Rom. The CD ROM itself is worth $15.00. To me it was like buying the database and getting the book for free. If you can just afford to buy one book on this subject, this should be the one!

            3 out of 5 stars A good reference guide.......2006-07-03

            I recommend this book by Justin to gain greater insights in the Music business or any business. It was a great buy along with a couple of manuals I purchased from Musicbrains.net entitled the Indie label Kit on Amazon.

            4 out of 5 stars Good information.......2006-05-20

            Why is it that the music industry is called the businessman's hell? Well read this book and you might find out, it contains the history of the independent record label and also lots of examples of people that made it big using minimal resources. It will teach you about the dangers evolved in fighting big companies and the "how to"'s of the business. A good book with easy structure and an accessible language that truly deserves to be called "the handbook for hell"

            4 out of 5 stars Handbook a must have when entering the gates of the industry.......2006-05-15

            If you have flipped through countless how to books, looking for guidance on your path as a musician the treck ends here! with all the important facts outlined and easy to see this book not only delivers the information like "UPS" it also explains the terible truths about the music business which all artists need to know to make it on there own. for more information on this topic i suggest the well written book by ty cohen "Music Business & Entertainment Law Contracts for Indie Recording Artist, Labels, Songwriters, Composers, Producers, Managers and All Others in the Record Industry. Preprinted Binder" it has plenty of usefull information for the indie recording artist!

            5 out of 5 stars Unbelievable!.......2005-06-22

            What's so unbelievable? Well, two things. First it's unbelievable how anyone could describe this book as "All in all, an extremely unsatisfying book. If there was a "no star" rating I would have chosen it." The second thing that is unbelievable is how great of a read this book truly is. This is a down to earth, easy to read, easy to relate to guide to the music industry, which is EXACTLY what it claims to be! Goldberg's style is very conversational, tapping into the many years of experience that he and others in the music industry bring to the table to give those of us who aren't "insiders" a very real look into this hard to break into scene. There's nothing technical, boring, or elitist about this book, it really is the "ultimate" survival guide. And I had absolutely no problem understanding the MANY references made in the book to the attached cdrom and how to access that information. I guess some people just don't pay attention to what they're reading!

            A Taste of Hollywood: The Story of Ma Maison
            Average customer rating: 5 out of 5 stars
            • A WORLD CLASS MARKETING IDEA
            • A restaurateur's outlook
            • A Taste of Hollywood
            • A teerific look at Hollywood's famous eatery in the 70s and
            A Taste of Hollywood: The Story of Ma Maison
            Patrick Terrail
            Manufacturer: Lebhar-Friedman Books
            ProductGroup: Book
            Binding: Hardcover

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            ASIN: 0867307676

            Book Description

            Here for the first time is the story of the restaurant that became as much a legend as the people who ate, drank and enjoyed themselves there.

            Customer Reviews:

            5 out of 5 stars A WORLD CLASS MARKETING IDEA.......2000-03-06

            MY WIFE AND I WERE FORTUNATE ENOUGH TO HAVE HAD THE UNLISTED RESERVATION NUMBER AND ENJOYED THE WONDERFUL FOOD AND AMBIANCE OF MA MAISON.

            THE FACT THAT THE RESERVATION NUMBER WAS UNLISTED AND THE STARS WERE THE INVESTORS AND PATRONS MAKES THIS ONE OF THE GREATEST MARKETING STORIES EVER AS WELL AS AFFORDING THE READER AN INSIGHT INTO THE HOLLYWOOD OF THE TIME.

            WILLIAM REITER, TELLURIDE COLORADO

            5 out of 5 stars A restaurateur's outlook.......1999-12-09

            Ihave rarely read a story of a restaurant that enthralled me from the beginning to the end. It was sincere, happy and sad. I learned a great deal of lessons both in management and in cooking from the great recipes. I recommend this book to all persons who enjoy dining out,so they can better undertand what it takes to run a restaurant.

            5 out of 5 stars A Taste of Hollywood.......1999-12-09

            It was fun seeing the restaurant scene in Hollywood in the 70 and 80, as well as seeing the wonderful picture asnd recipes. I enjoyed seeing where Wolfgang Puck and many other chefs got their start. An easy read and fun holiday gift.

            5 out of 5 stars A teerific look at Hollywood's famous eatery in the 70s and.......1999-11-02

            Reading this book and looking at the photographs is like taking a trip back in time to the 1970s. Ma Maison was the greatest restuarant in the country then and all the rich and famous made it their hom awaqy from home. A fun and enjpoyable book. Thanks for sharing the experience.

            Take It from the Top! How to Earn Your Living in Radio & T.V. Voice-Overs
            Average customer rating: 4 out of 5 stars
            • A Nice Overview
            • Makes it seem achievable, but it's not easy...
            Take It from the Top! How to Earn Your Living in Radio & T.V. Voice-Overs
            Alice Whitfield
            Manufacturer: Ring-U-Turkey
            ProductGroup: Book
            Binding: Paperback

            GeneralGeneral | Television | Entertainment | Subjects | Books
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            Similar Items:
            1. There's Money Where Your Mouth Is: An Insider's Guide to a Career in Voice-Overs There's Money Where Your Mouth Is: An Insider's Guide to a Career in Voice-Overs
            2. The Art of Voice Acting, Third Edition: The Craft and Business of Performing for Voice-Over The Art of Voice Acting, Third Edition: The Craft and Business of Performing for Voice-Over
            3. The Voice Actor's Guide to Home Recording The Voice Actor's Guide to Home Recording
            4. Word of Mouth: A Guide to Commercial Voice-over Excellence, 3rd Edition, Completely Revised and Updated Word of Mouth: A Guide to Commercial Voice-over Excellence, 3rd Edition, Completely Revised and Updated

            ASIN: 0963104802

            Book Description

            Comprehensive guide through the art/business of radio and television commercial voice-overs.

            Customer Reviews:

            4 out of 5 stars A Nice Overview.......2000-03-28

            New York-based Alice Whitfield has collected her thoughts and experiences from 25 years on both sides of the microphone, combined with numerous interviews with agents, casting directors, aspiring talent, and legends like June Foray and Mason Adams. Throughout, the reader senses that Whitfield cares about the aspiring voice-over talent like a mother hen -- at times one expects her to reach right out through the pages of the book and pinch one's cheek. She tries to be both nurturing and brutally honest in describing the challenges ahead, providing numerous "slice of life" vignettes to illustrate what goes on in the voice-over world, and not hesitating to take stands on issues she considers important.

            For example, in chapter 7, she describes the "committee" that may materialize in the control room during a recording session -- agency people, client people, and others. "Sometimes a commitee can turn a simple two-hour session into an all-day and sometimes all-night affair," she writes. "It's important that you, the talent, remain unflappable and pleasant. The next question is, who's in charge? My answer is, by definition, the producer. But the reality is, everybody's got a different opinion on how the copy should be read. Your job? Simple. Please everyone! Kidding aside, I'm not kidding." Elsewhere she speaks of whether to do non-union work ("don't"), when to create a demo reel ("not until you can consistently audition as well as the samples on the reel"), whether to quit your day job ("don't"), and whether to contact the author with questions ("do" - contact information given).

            Although this book was written in the early 90's and some of the technical specifics have become outdated, it remains useful as a tool for learning more about the people side of the voice-over business. As the author says, "Without question and at all costs, maintain your sense of humor. This should be a fun business. I mean look at what you get to do. As a grownup, you sometimes get to make silly sounds with your voice. You can create characters, give life to inanimate objects. Make people laugh. Make people cry. It takes about an hour. And you get paid well for it! It's not so bad. It's also not the answer to world hunger or a cure for cancer. So, keep things in perspective."

            4 out of 5 stars Makes it seem achievable, but it's not easy..........1999-10-23

            After reading the book, I found myself still interested in attempting a voiceover position. But I knew there was still alot to do and prepare for in "the business." Alice does not mince words, nor does she make you think anyone can just walk off the street, make a quick copy on their cassette or tape player, and run into a recording studio to make money hand over fist. She is honest, sincere, and knows what she is talking about. I realize I have many things to do, including getting a professional tape and professional training.

            Break Into The Game Industry: How to Get A Job Making Video Games
            Average customer rating: 4 out of 5 stars
            • Must Have for Everyone Interested in Game Design
            • excellent resource - slightly misleading title
            • For true neophytes, primary, high schoolers, college applicants. Not experienced hobbyists or graduates
            • If only I had this book when I was starting out
            • NOT what i thought it would be....
            Break Into The Game Industry: How to Get A Job Making Video Games
            Ernest Adams
            Manufacturer: McGraw-Hill Osborne Media
            ProductGroup: Book
            Binding: Paperback

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            Similar Items:
            1. Game Plan: The Insider's Guide to Breaking In and Succeeding in the Computer and Video Game Business Game Plan: The Insider's Guide to Breaking In and Succeeding in the Computer and Video Game Business
            2. Get in the Game: Careers in the Game Industry Get in the Game: Careers in the Game Industry
            3. Paid to Play: An Insider's Guide to Video Game Careers Paid to Play: An Insider's Guide to Video Game Careers
            4. Ultimate Game Design: Building Game Worlds Ultimate Game Design: Building Game Worlds
            5. Secrets of the Game Business (Game Development) (Game Development) Secrets of the Game Business (Game Development) (Game Development)

            ASIN: 0072226609

            Book Description

            Find out from an industry veteran exactly what you need to do to become a game designer, tester, artist, producer, programmer, writer, soundtrack composer, videographer, or sales/marketing professional. You’ll get full-spectrum coverage of positions available within the game industry as well as details on how a game is created--from start to finish--and much more.

            Customer Reviews:

            5 out of 5 stars Must Have for Everyone Interested in Game Design.......2007-05-24

            This book is a perfect edition for anyone who wants to know how a game industry works, inside and out. Between talking about game design docs in depth, going through each job and what you need for it, and the indexes in the back that give you links to get you on your way, I reccommend it to everyone who wants to be in the business.

            4 out of 5 stars excellent resource - slightly misleading title.......2007-04-25

            This book is an excellent resource for those looking to learn about the business of making video games. Ernest Adams succeeds in becoming your trusted mentor. By the time you have finished reading this you will feel as if you can just drop by his cubicle and fire off a bunch of new questions and listen to some more war stories. The title is a bit misleading as the actual "how-to-get-a-job-in-the-industry" content is withheld until near the end. When finally delivered it seems a bit thin. Get the book anyway because the war stories, inside info, and comprehensive overviews of the numerous roles within the industry make it completely worthwhile.

            3 out of 5 stars For true neophytes, primary, high schoolers, college applicants. Not experienced hobbyists or graduates.......2006-02-02

            My quick review of Break Into the Game Industry - How to get a job making video games by Ernest Adams.

            This book is a very light read and aimed specifically at real neophytes who enjoy games and are giving a passing thought at doing something in games for a living without much knowledge of the industry. If you've grown up with the industry and are doing the indie or trying to break in thing, this isn't for you. Book can be pretty much read in one night, and for a lot of people there's a lot you can skim.

            However, I would recommend this book VERY STRONGLY as a purchase for high school or even primary school children researching this as a possible career path. It pretty much covers a lot of things you need to get started *early*. Don't wait till you hit "working age" to start like I did. It's the only book out there that really targets kids and not working professionals trying to get in. It spends an entire chapter (and more) on how you should plan your education, what to look for, courses that will help etc. This stuff is good stuff, not the usual BS from "How to choose a college" guides.

            There is also a very good summary of publishing contracts in there, that might be unfamiliar territory for a lot of people. Even though it wasn't new to me, I'm still photocopying it for something I can refer to if anything as a very good summary reference (I borrowed the book ).

            Some of the best stuff is at the end in the appendices. There are huge lists of game companies and schools for anybody that is looking to apply at either. Book mentions that they are available at gamasutra as well but it doesn't hurt to have a hard copy. There is also the IGDA curriculum framework in there too, something which I wish my current school would have spent more time taking to heart instead of just looking at buzzwords.

            Bottom line is, this is still a loaner for the most part. If you've been highly specialised in one area, this book can help catch you up from a more generalist perspective. There are some great war stories in there as well, but I can't recommend buying the book just for them. For anyone at primary school level, or looking at college this book should merit serious consideration as a purchase.

            4 out of 5 stars If only I had this book when I was starting out.......2004-02-28

            Video Game design is a highly demanding, tireless, thankless, competative, ruthless, cuthroat profession, whose sucess stories wade in the sea of design hopefuls crushed by the neverending relentless expectations of this occupation. For those still interested, keep reading.
            If you think you are ready to give this a shot, then buy this book. While nothing will prepare you for video game design like your first week of work, ( so called " Hell Week" in the industry) Adams begins to lay the foundation for the tough road ahead. If only this book had been around before, for instance when I was a gopher over at EA Sports in the early 1990's, the heyday of NHL hockey and FIFA Soccer, the so called glory days when maverick designers created their own rules, coded at the seat of their pants and got paid the big bucks. I saw it all, saw the craziness, saw the mayhem, and then saw it get even worse. I would have been better off with this book, and so would anyone.

            In the past decade, things have changed. Its a travesty that there has been a "brain drain" from the video game design sector in the past couple of years. We need the best and the brightest to design the future placaters of the masses. Now they are no longer interested in the field because of the crazy hacks that have taken over, rescinded the protocol and the bucked the accountability. Buy this book now.

            1 out of 5 stars NOT what i thought it would be...........2003-11-02

            I am an experienced computer professional, who decided to change professions, which also makes me a recent graduate of a 3D animation school(i graduated at the top of my class). I purchased this book based on mary-margaret.com's(supposedly one of the best game recruiters) recomendation AND based on the other reviews listed for this book. I really thought this book would be informative. I was WRONG. This book was a huge WASTE of money. And I am not sure that the other reviews listed for this book are even from REAL buyers... I definately do not share their opinion.

            This book was basically a waste of money, because it only gives you general information that most people already know. For example on page 189 the section "How to find a Job" starts. The first paragraph is a "its not what you know, its WHO you know." section. How is that supposed to help recent graduates or professionals changing professions?

            In short, this book is NOT for professionals or graduates. It might be useful to high school students, who need might need to learn how to focus their career goals towards an game career... but even then i am not sure how it would help when they get to the position of actually trying to get the job.

            TOTALLY DISSATISFIED, and WISH I could get my money back! This was a highway robbery at its best.
            Get in the Game: Careers in the Game Industry
            Average customer rating: 4 out of 5 stars
            • Good Information if Redundant at Times
            • PLEASE, BUY THIS BOOK!
            • No Help To Me!
            • Very Bad Advice
            • Marc's advice from this book got me a job in the industry
            Get in the Game: Careers in the Game Industry
            Marc Mencher
            Manufacturer: New Riders Games
            ProductGroup: Book
            Binding: Paperback

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            ASIN: 0735713073

            Book Description

            Have you dreamed of obtaining a game industry job? Get in the Game will help you achieve this! This friendly guide shows you step-by-step how to prepare yourself for a game industry career. With insights from over a dozen industry experts, it's the only guide you will need for training yourself then finding a game industry job. Discover how to research, meet the right industry people, access the unadvertised job market, sell yourself, create the perfect demo, beat the competition, handle interviews, and negotiate a salary package. This book will show you how to tailor your job search, answer tough interview questions, transition into the game industry from other careers, hone essential resume writing skills and networking skills.

            It's a crash course on everything you need to know about the game industry! You will learn about the following careers;